
Unit Type
War Galleon

Refocusing the design of the Galleon towards duties of warfare, the War Galleon will give us a great advantage in naval warfare.
Requires
GalleonAdvance
GalleonAdvancePotential
- Original capitalContinent: Europe
- None of
- CultureBelongs to the Iberian Culture Group
- Maintenance goods
- 0.8
Cannon - 0.3
Cloth - 0.068
Liquor - 0.68
Naval Supplies - 0.068
Salt
- 0.8
- Repair goods
- 0.5
Cloth - 5
Lumber - 0.33
Naval Supplies
- 0.5
| Stat | Value | vs Age of Reformation Heavy Ship |
|---|---|---|
Maximum Strength | 1 | |
Initiative | 1 | |
Combat Speed | 0.5 | |
Frontage | 1.5 | |
Flanking Ability | 1 | |
Movement Speed | 7 | |
Hull Size | 40 | +10 |
Cannons | 70 | +10 |
Crew Size | 0.45 | |
Maritime Presence | 0.36 | |
Blockade Capacity | 1 | |
Transport Capacity | 0.1 | |
Anti-Piracy Impact | 0.1 | |
Food Storage | 2 | |
| Damage by terrain | ||
Inland Sea | −25% | |
Narrows | −40% | |
Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.
Built on
Age of Reformation Heavy Ship
3 units, with what each changes from the template.
| Standard units | |||
|---|---|---|---|
Galleon | Regular | ||
| Special units | |||
Iberian Galleon | Regular | +10 | +10 |
War Galleon | Regular | +10 | +10 |
Country potential
None of
- CultureBelongs to the Iberian Culture Group
Location potential
- Has a
Shipyardor
Grand Shipyardor
Naval Base with at least one level - Is integratedorcore
Exact conditions
Requires 1
- IberianCountry potential
Belongs to 2
Ages
ReformationAge
Unit Categories
Heavy ShipCategory
References 8
Prices
- Heavy Ship Build Costby namePrice to build
- Heavy Ship Maintenance Costby nameMaintenance price
- Heavy Ship Reinforcement Costby namePrice to reinforce
Goods Demands
- Reformation Heavy Ship ConstructionConstruction goods
- Reformation Heavy Ship MaintenanceMaintenance goods
- Reformation Heavy Ship RepairRepair goods
Unit Types
Age of Reformation Heavy ShipSame as
Two-deckerUpgrades to
Unlocked by 1
War GalleonReformationUnlock unit
Scripting 3
Uses 1
- unit_war_galleon_location_triggerLocation potential
References 2
is_special = yes




















