War Galleon
Unit Type

War Galleon

n_war_galleon
War Galleon

Refocusing the design of the Galleon towards duties of warfare, the War Galleon will give us a great advantage in naval warfare.

Unlocked by
Potential
Cost
Construction goods
Maintenance goods
Repair goods
Price to build by name
Price to reinforce by name
Maintenance price by name

StatValuevs Age of Reformation Heavy Ship
Maximum Strength1
Initiative1
Combat Speed0.5
Frontage1.5
Flanking Ability1
Movement Speed7
Hull Size40+10
Cannons70+10
Crew Size0.45
Maritime Presence0.36
Blockade Capacity1
Transport Capacity0.1
Anti-Piracy Impact0.1
Food Storage2
Damage by terrain
Inland Sea−25%
Narrows−40%

Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.

Built on Age of Reformation Heavy Ship

3 units, with what each changes from the template.

Standard units
GalleonRegular
Special units
Iberian GalleonRegular+10+10
War GalleonRegular+10+10

Country potential
None of
Location potential
↗
Exact conditions

Requires 1

Belongs to 2

Unit Categories

References 8

Prices
Unit Types

Unlocked by 1

Scripting 3

Uses 1

References 2

is_special = yes
upgrades_to = n_twodecker
category = navy_heavy_ship
cannons = 10
maintenance_demand = heavy_ship_4_maintenance
construction_demand = heavy_ship_4_construction
repair_demand = heavy_ship_4_repair
country_potential = {
NOT = {
culture = {
has_culture_group = culture_group:iberian_group
}
}
}
location_potential = {
}

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