
Building
Naval Base
A whole section of the coast has been enclosed and specialized for the construction and maintenance of our grand fleet. This small city of sailors, craftsmen, and engineers is capable of building entire navies by itself, making it one of the most important strategic centers of our country.
- Construction goods
- 1
Lumber - 0.1
Masonry - 0.2
Naval Supplies - 0.2
Tools
- 1
- Build time
- 730 days
Location potential
Is Port
Exact conditions
Per level, by goods access
Unlocks
Can Build Ships Here
Can Build Ships HereProduction Methods 1
Belongs to 1
Naval BuildingsCategory
References 6
Buildings
Grand ShipyardObsolete
Pop Types
SoldiersPop type
Goods Demands
- Construction of Port BuildingsConstruction goods
Location Ranks
CityLocation rank
MegalopolisLocation rank
TownLocation rank
Required by 7
Events
The First AdmiralTrigger
Shipyards of Ship ProvinceAs soon as it happens, Trigger
Parliament Issues
Expand our Shipbuilding Facilitiesexpand_docksWhen the debate passes
Expand our Shipbuilding Facilitiesexpand_dry_docksWhen the debate passes
Expand our Shipbuilding Facilitiesexpand_grand_shipyardsWhen the debate passes
Expand our Shipbuilding Facilitiesexpand_naval_basesWhen the debate passes
Expand our Shipbuilding Facilitiesexpand_shipyardsWhen the debate passes
Unlocked by 1
Naval BaseRevolutionsUnlock building
Granted by 1
Expand our Shipbuilding FacilitiesWhen the debate passes
Referenced by 1
Expand our Shipbuilding FacilitiesWhen the debate passes
Scripting 5
References 2
- large_port_building_timeBuild time
- naval_base_employmentEmployment size
Referenced by 3
- has_dock_infrastructureOR
- unit_ship_of_the_line_location_triggerHas building with at least one level
- unit_war_galleon_location_triggerOR 1
audio_tier = 6
is_foreign = no
max_levels = 1
forbidden_for_estates = yes
location_potential = {
is_port = yes
}






