
Unit Category
Heavy Ship
Heavy Ships are large vessels, equipped with multiple masts and several decks, used to wage war and project power all over the world.
- Maintenance goods
- 0.2
Cloth - 0.02
Liquor - 0.2
Naval Supplies - 0.02
Salt - 0.4
Weaponry
- 0.2
- Repair goods
- 0.25
Cloth - 2.5
Lumber - 0.33
Naval Supplies
- 0.25
- Build time
- 730 days
| Stat | Value |
|---|---|
Maximum Strength | 1 |
Initiative | 1 |
Combat Speed | 0.5 |
Frontage | 1.5 |
Flanking Ability | 1 |
Transport Capacity | 0.1 |
Anti-Piracy Impact | 0.1 |
Food Storage | 2 |
| Damage by terrain | |
Inland Sea | −25% |
Narrows | −40% |
References 8
Prices
- Heavy Ship Build Costby namePrice to build
- Heavy Ship Maintenance Costby nameMaintenance price
- Heavy Ship Reinforcement Costby namePrice to reinforce
Goods Demands
- Traditions Heavy Ship ConstructionConstruction goods
- Traditions Heavy Ship MaintenanceMaintenance goods
- Traditions Heavy Ship RepairRepair goods
Topographies
Inland SeaCombat
NarrowsCombat
Members 18
Unit Types
Age of Traditions Heavy ShipCategory
Age of Renaissance Heavy ShipCategory
Age of Discovery Heavy ShipCategory
Age of Reformation Heavy ShipCategory
Age of Absolutism Heavy ShipCategory
Age of Revolutions Heavy ShipCategory
BǎochuánCategory
Nau PortuguesaCategory
CarrackCategory
Early CarrackCategory
Mentioned in 4
Modifier Types
Scripting 20
References 9
Script Values
- heavy_ship_build_timeBuild time
Game Concepts
Anti-Piracy ImpactAnti piracy warfare
Combat SpeedCombat speed
Flanking AbilityFlanking ability
Food StorageFood storage per strength
FrontageFrontage
InitiativeInitiative
Maximum StrengthMax strength
Transport CapacityTransport capacity
Required by 5
Unit Illustrations
- navy_heavy_shipTrigger
- navy_heavy_ship_3Trigger
- navy_heavy_ship_4Trigger
- navy_heavy_ship_5Trigger
- navy_heavy_ship_6Trigger
Referenced by 5
Mentioned in 1
Combined ArmsDesc
is_army = no
ai_weight = 0.5






