
Building
Shipyard
The Shipyard expands the capabilities of our port to new heights, increasing the number of vessels that can be serviced and built while also augmenting the amenities for the crew of those ships.
- Construction goods
- 1
Lumber - 0.1
Masonry - 0.2
Naval Supplies - 0.2
Tools
- 1
- Build time
- 730 days
Location potential
Is Port
Exact conditions
Per level, by goods access
Unlocks
Can Build Ships Here
Can Build Ships HereProduction Methods 1
Belongs to 1
Naval BuildingsCategory
References 6
Buildings
Dry DockObsolete
Pop Types
SoldiersPop type
Goods Demands
- Construction of Port BuildingsConstruction goods
Location Ranks
CityLocation rank
MegalopolisLocation rank
TownLocation rank
Required by 4
Events
The First AdmiralTrigger
Parliament Issues
Expand our Shipbuilding Facilitiesexpand_docksWhen the debate passes
Expand our Shipbuilding Facilitiesexpand_dry_docksWhen the debate passes
Expand our Shipbuilding Facilitiesexpand_shipyardsWhen the debate passes
Unlocked by 1
ShipyardReformationUnlock building
Granted by 2
Events
Target Location Reclaimed!Option 1
Parliament Issues
Expand our Shipbuilding FacilitiesWhen the debate passes
Referenced by 3
Events
Target Location Reclaimed!Option 1
Parliament Issues
Expand our Shipbuilding FacilitiesWhen the debate passes
Buildings
Grand ShipyardObsolete
Scripting 4
References 2
- large_port_building_timeBuild time
- shipyard_employmentEmployment size
Referenced by 2
audio_tier = 3
is_foreign = no
max_levels = 1
forbidden_for_estates = yes
location_potential = {
is_port = yes
}





