Banner Cavalry
Unit Type

Banner Cavalry

a_banner_cavalry
Banner Cavalry

Born on the steppes and raised in the hardships between battle and iron, these riders are the bringers of doom for those who seek to oppose our rule. Their devastating charges and mastery of warfare makes them a formidable opponent.

Unlocked by
Potential
CultureBelongs to the Jurchen Culture Group
Cost
Construction goods
Maintenance goods
Price to build by name
Price to reinforce by name
Maintenance price by name

StatValuevs Age of Reformation Heavy Cavalry
Maximum Strength800
Combat Power2.85
Strength Damage Done10%+10%
Damage Taken30%
Initiative6+4
Combat Speed5
Frontage1
Flanking Ability1.6
Secure Flanks0%
Movement Speed2.5
Unit Weight1
Attrition Loss0.25
Food Storage10
Daily Food Consumption1.32
Damage by terrain
Jungle−10%
Mountains−10%
River−10%
Wetlands−10%
Movement by terrain
Flatland10%+10%
Hills−15%−15%
Jungle—−10%
Mountains−25%−35%
Plateau10%+10%
Wetlands−10%−20%

Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.

Built on Age of Reformation Heavy Cavalry

9 units, with what each changes from the template.

Standard units
Heavy LancersRegular
Late CavaliersLevy75%−25%−25%+10%+10%+10%+10%
Special units
Banner CavalryRegular+10%+4+10%−15%−10%−35%+10%−20%
Heavy CataphractsRegular+33%−25%−0.25−10%+10%−5%+10%
Barded Camelrya_heavy_camelry_4Regular+5%+0.2+10%+15%+10%+10%+10%+10%+50%−50%−75%+15%−10%−10%
Barded Camelrya_heavy_camelry_levy_4Levy75%+5%+0.2+10%+15%+10%+10%+10%+10%+50%−50%−75%+15%−10%−10%
Siamese Elephant CavalryRegular+25%−10%+30%+10%+10%+10%−35%−10%−10%
Sowar CavalryRegular+15%+4
Winged HussarsRegular+25%+2

Requires 1

Belongs to 2

Unit Categories

References 12

Prices
Goods Demands
Topographies

Unlocked by 1

Mentioned in 1

Scripting 3

References 3

Game Concepts
Graphics Tags

is_special = yes
upgrades_to = a_gallop_cavalry
buildable = yes
impact = {
flatland = 0.1
plateau = 0.1
hills = -0.15
wetlands = -0.1
mountains = -0.25
}

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