Scripted Effect

change_location_rank_effect

If
ThenWill become a location rank
Else if
ThenWill become a location rank
Else if
$location_rank$: Rural Settlement
ThenWill become a location rank
Exact script

Script that calls it fills these in, as each caller in Connections shows.

  • $location_rank$

Requires 4

Location Ranks

Used by 61

Events
Scripting 1

Used by 1

if = {
limit = {
$location_rank$ = location_rank:city
NOT = {
location_rank = location_rank:city
}
NOT = {
}
}
change_location_rank = $location_rank$
}

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