
Modifier Type
Road Building Time
This impacts how much time it will take to build a Road in a Location.
Percentage · lower is better · Location
Mountains Location modifier | Topography | +300% | |
Jungle Location modifier | Vegetation | +300% | |
Hills Location modifier | Topography | +100% | |
Wetlands Location modifier | Topography | +100% | |
Desert Location modifier | Vegetation | +100% | |
Forest Location modifier | Vegetation | +100% | |
Plateau Location modifier | Topography | +50% | |
Woods Location modifier | Vegetation | +50% | |
Farmlands Location modifier | Vegetation | +20% | |
Polders Per level, by goods access | Building | −5% | |
| Improved Flow of Goods | Static Modifier | −7.5% | |
Sparse Location modifier | Vegetation | −10% | |
| Efficient Authority | Static Modifier | −33% | |
Desert Power Location modifier 1 | Estate Privilege | −50% | |
| Drained Marshes | Static Modifier | −100% |
color = bad
percent = yes
game_data = {
category = location
}













