
Vegetation
Sparse
Sparse represent large flat areas of land with few or no trees.
Road Building Time−10%
Local Population Capacity+25,000
Required by 8
Events
Flourishing Agriculture in Target LocationAs soon as it happens, Trigger
Rogue Tribes Raid Target LocationAs soon as it happens, Trigger
Palm Irrigation of Target LocationAs soon as it happens, Trigger
Expeditions
The Royal ḤajjEach month
The Relic HuntEach month
Buildings
Palm Irrigation NetworkAllow
Sheep FarmsLocation potential
Diseases
MalariaEnvironmental infection
Referenced by 16
Unit Types
A'UrughsCombat
Granadan JinetesCombat
Guich CavalryCombat
Hilālī Bedouin CavalryCombat
Iberian JinetesCombat
Ṣanhāja Camel CavalryCombat
Scripting 42
Required by 2
Referenced by 40
Scripted Triggers
color = terrain_steppe
movement_cost = 1.00
colonial_migration_size_modifier = -0.1
audio_tags = {
masDataVegetationDensity = 0.1
}
debug_color = rgb { 147 200 83 }



