
Modifier Type
Harbor Capacity
Harbor Capacity reduces the cost of going from sea to land and vice versa in the Proximity and Trade calculations.
The Harbor Capacity of a Location depends mainly on its Natural Harbor Suitability, but many port-related Buildings can also increase it greatly.
Amount · higher is better · Location
| Flourishing Harbor | Static Modifier | +1 | |
| Natural Harbor Suitability | Static Modifier | +1 | |
Naval Base Per level, by goods access | Building | +0.3 | |
Grand Staple Port Location modifier | Urban Right | +0.3 | |
Grand Shipyard Per level, by goods access | Building | +0.25 | |
Barcelona Royal Shipyard Per level, by goods access | Building | +0.2 | |
Copenhagen Dockyard Per level, by goods access | Building | +0.2 | |
Shipyard Per level, by goods access | Building | +0.2 | |
Venetian Arsenal Per level, by goods access | Building | +0.2 | |
| Charted Safe Harbour | Static Modifier | +0.2 | |
Lübeck Rights Location modifier | Urban Right | +0.2 | |
Staple Port Location modifier | Urban Right | +0.2 | |
Dry Dock Per level, by goods access | Building | +0.15 | |
Dock Per level, by goods access | Building | +0.1 | |
Hanseatic Shipwright Guild Per level, by goods access | Building | +0.1 | |
Protected Harbor Per level, by goods access | Building | +0.1 | |
Wharf Per level, by goods access | Building | +0.1 | |
Maritime Support Location modifier | Cabinet Action | +0.1 | |
| Government Reform | +0.1 | ||
Kilwan Shipwrights Per level, by goods access | Building | +0.05 | |
Fishing Village Per level, by goods access | Building | +0.02 | |
Smugglers' Cove Per level, by goods access | Building | +0.01 |
Required by 8
Events
- Capital of the Old EmpireAs soon as it happens
- Target Location - Fate and HistoryAs soon as it happens
- Target Location - Shadow of the SeljuksAs soon as it happens
- Target Location - City of StruggleAs soon as it happens
- Target Location - Cultural CrossroadAs soon as it happens
- Target Location - Influence in the EastAs soon as it happens
- Target Location of the InfidelsAs soon as it happens
- Power on the RiseAs soon as it happens
Referenced by 13
Events
- Capital of the Old EmpireAs soon as it happens
- Target Location - Fate and HistoryAs soon as it happens
- Target Location - Shadow of the SeljuksAs soon as it happens
- Target Location - City of StruggleAs soon as it happens
- Target Location - Cultural CrossroadAs soon as it happens
- Target Location - Influence in the EastAs soon as it happens
- Target Location of the InfidelsAs soon as it happens
- Power on the RiseAs soon as it happens
Expeditions
The Cape Route to IndiaWhen it starts
Circumnavigation of the GlobeWhen it starts
Scripting 6
Mentions 5
Game Concepts
BuildingDesc
LocationDesc
Natural Harbor SuitabilityDesc
ProximityDesc
TradeDesc
Referenced by 1
game_data = {
category = location
}
















