
Modifier Type
Harbor Capacity
Harbor Capacity reduces the cost of going from sea to land and vice versa in the Proximity and Trade calculations.
The Harbor Capacity of a Location depends mainly on its Natural Harbor Suitability, but many port-related Buildings can also increase it greatly.
What changes it
| Source | Type | Value |
|---|---|---|
| Flourishing Harbor | Static Modifier | +1 |
| Natural Harbor Suitability | Static Modifier | +1 |
Naval Base Modifier | Building | +0.3 |
Grand Shipyard Modifier | Building | +0.25 |
Barcelona Royal Shipyard Modifier | Building | +0.2 |
Copenhagen Dockyard Modifier | Building | +0.2 |
Shipyard Modifier | Building | +0.2 |
Venetian Arsenal Modifier | Building | +0.2 |
Lübeck Rights Location modifier | Urban Right | +0.2 |
Staple Port Location modifier | Urban Right | +0.2 |
Dry Dock Modifier | Building | +0.15 |
Dock Modifier | Building | +0.1 |
Hanseatic Shipwright Guild Modifier | Building | +0.1 |
Protected Harbor Modifier | Building | +0.1 |
Wharf Modifier | Building | +0.1 |
Maritime Support Location modifier | Cabinet Action | +0.1 |
Administration of Shipyards Location modifier | Government Reform | +0.1 |
Kilwan Shipwrights Modifier | Building | +0.05 |
Fishing Village Modifier | Building | +0.02 |
Smugglers' Cove Modifier | Building | +0.01 |
Definitionmain_menu/common/modifier_type_definitions/00_modifier_types.txt:6739
6740game_data = {
6741category = location
}

















