Manufactories
Institution

Manufactories

manufactories

While a number of technical innovations during the 16th and 17th centuries increased production output for some goods, such as Iron or Cloth, the biggest industrial improvement came in the form of optimized organization. By creating manufactories, often outside city limits, merchant capitalists could both bypass the ancient guild laws that inhibited mass production and pioneer ways to increase output through the organization and specialization of centralized labor. The forerunners of later Industrialization were able to increase production by facilitating access to raw materials and organizing labor on a mass scale, rather than by investing in expensive new machinery. This was in itself a huge change from the often heavily regulated methods of old, and together with later technical advances, this new mode of production would come to revolutionize society.

Can spawn
At least one of
Exact conditions

How it spreads

Into a location

From friendly neighbouring locationsaverage_location_literacy × 0.025
From any neighbouring locationaverage_location_literacy × 0.002
Through importsdevelopment × 0.004 + average_location_literacy × 0.01
Through exportsdevelopment × 0.004 + average_location_literacy × 0.01
To locations in the same marketaverage_location_literacy × 0.006
To the market centre1
To the capital, once the country has embraced itaverage_location_literacy × 0.012
Where it could have appearedinstitution_spread_from_was_possible_spawn_late
Control scaling, once the owner has embraced it2
Chance to be promotedDepends on conditions

Institution Growth speeds up all of these: Institution Growth (in the location)Institution Growth (country-wide)

Through diplomacy

Each month, countries send the institutions they have embraced to their partner's capital.

Sharing KnowledgeTo the country receiving it0.5
Reined in Junior DiplomacyTo the country receiving it0.5
Colonial NationBoth ways0.5
ConquistadorBoth ways0.5
DominionBoth ways0.5
FiefdomBoth ways0.5
Member of the HansaBoth ways0.5
MarchBoth ways0.5
Pradhāna-Mahā-SāmantaBoth ways0.5
SecessionistsBoth ways0.5
State BankBoth ways0.5
Trade CompanyBoth ways0.5
AppanageBoth ways0.3
Agitate for LibertyTo the country receiving it0.2
AllianceBoth ways0.2
Officers SentTo the country receiving it0.2
Direct Imperial Free CityBoth ways0.2
Familial GovernorBoth ways0.2
Imperial Free CityBoth ways0.2
Mahā-SāmantaBoth ways0.2
PrónoiaBoth ways0.2
Ṭā'ifaBoth ways0.2
TǔsīBoth ways0.2
Uç BeyBoth ways0.2
VassalBoth ways0.2
Fleet Basing RightsBoth ways0.1
Sponsorship of Military OrderTo the country receiving it0.1
Strengthened Family TiesTo the country receiving it0.1
Loyalists SupportedTo the country receiving it0.1
Military SupportedTo the country receiving it0.1
SāmantaBoth ways0.1
TributaryBoth ways0.1

Direct progress

Events and actions that change its progress directly: 5. They are listed under Connections, in “Changed by”.

Location
Derby

Requires 18

Buildings

Belongs to 1

Required by 8

Parliament Agendas
Advances

Changed by 5

Parliament Agendas

Mentioned in 2

Scripting 9

Uses 1

References 7

Script Values

Referenced by 1

location = derby Derby

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