Banking
Institution

Banking

banking

Moneylending has existed since metal-based coins first appeared in Antiquity. However, its availability is heavily dependent on the dominant people, culture, or religion of a given state.

A shift occurred in the Middle Ages, encouraged by the renewed growth of long-range commercial activities on the Eurasian continent and its peripheries. Specialized moneylenders began to organize when Jewish communities started operating between the Christian and Muslim worlds. However, the boom of credit demand that followed the Crusades in the 12th century encouraged merchants in the Italian city-states to create larger structures for moneylending, effectively founding the first banking institutions, such as the Peruzzi and Bardi houses.

More instruments were developed, like bills of exchange and debt bonds, and banking dynasties such as the di Medici, Fugger, or Welser soon became as powerful as states.

Can spawn
At least one of
Exact conditions

How it spreads

Into a location

From friendly neighbouring locationsaverage_location_literacy × 0.05
From any neighbouring locationaverage_location_literacy × 0.01
Through importsdevelopment × 0.03 + average_location_literacy × 0.1
Through exportsdevelopment × 0.03 + average_location_literacy × 0.1
To locations in the same marketaverage_location_literacy × 0.03
To the market centre1
To the capital, once the country has embraced itaverage_location_literacy × 0.05
Where it could have appearedinstitution_spread_from_was_possible_spawn_early
Control scaling, once the owner has embraced it2
Chance to be promotedaverage_location_literacy + num_pop_type:burghers × 10

Institution Growth speeds up all of these: Institution Growth (in the location)Institution Growth (country-wide)

Through diplomacy

Each month, countries send the institutions they have embraced to their partner's capital.

Sharing KnowledgeTo the country receiving it0.5
Reined in Junior DiplomacyTo the country receiving it0.5
Colonial NationBoth ways0.5
ConquistadorBoth ways0.5
DominionBoth ways0.5
FiefdomBoth ways0.5
Member of the HansaBoth ways0.5
MarchBoth ways0.5
Pradhāna-Mahā-SāmantaBoth ways0.5
SecessionistsBoth ways0.5
State BankBoth ways0.5
Trade CompanyBoth ways0.5
AppanageBoth ways0.3
Agitate for LibertyTo the country receiving it0.2
AllianceBoth ways0.2
Officers SentTo the country receiving it0.2
Direct Imperial Free CityBoth ways0.2
Familial GovernorBoth ways0.2
Imperial Free CityBoth ways0.2
Mahā-SāmantaBoth ways0.2
PrónoiaBoth ways0.2
Ṭā'ifaBoth ways0.2
TǔsīBoth ways0.2
Uç BeyBoth ways0.2
VassalBoth ways0.2
Fleet Basing RightsBoth ways0.1
Sponsorship of Military OrderTo the country receiving it0.1
Strengthened Family TiesTo the country receiving it0.1
Loyalists SupportedTo the country receiving it0.1
Military SupportedTo the country receiving it0.1
SāmantaBoth ways0.1
TributaryBoth ways0.1

Direct progress

Events and actions that change its progress directly: 5. They are listed under Connections, in “Changed by”.

Location
Genoa

Requires 5

Location Ranks
Game Rule Settings

Belongs to 1

Required by 13

Changed by 5

Parliament Agendas
Scripting 10

Uses 1

References 7

Script Values

Referenced by 2

location = genoa Genoa

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