Game Concept
River
A Location may have a River, a moving body of water.
Rivers are not navigable by Navies, but they impose a Crossing combat malus on Armies who attempt to enter a Location with a River. Additionally, they slightly increase the Population Capacity of a location.
No links to other concepts.
alias = {
rivers
}
texture = "gfx/interface/icons/map_modes/rivers.dds"