Game Concept

River

river

A Location may have a River, a moving body of water.

Rivers are not navigable by Navies, but they impose a Crossing combat malus on Armies who attempt to enter a Location with a River. Additionally, they slightly increase the Population Capacity of a location.

No links to other concepts.

alias = {
rivers
}
texture = "gfx/interface/icons/map_modes/rivers.dds"

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