
Game Concept
Fortification
These are defensive Buildings designed to protect the Country's own Locations against War Enemy Armies. A Location with a fort can not be Sieged instantly, but instead will require a prolonged Siege. Certain Advances will allow the construction of more effective forts, with each level increasing the difficulty of the Siege required to Occupy them.
Forts have a Zone of Control over adjacent Locations.
Forts have fort maintenance with icon costs that go directly to the Country's Treasury, and depend on the prices of Goods in their Market. All Countries have a Fort Limit to the number of forts they can maintain efficiently, and surpassing it increases the Fort Maintenance considerably.
No links to other concepts.
alias = {
fortifications
fort
forts
}
texture = "location_icons/garrison"
shown_in_loading_screen = yes