
Game ConceptChanged this version
Zone of Control
It represents the defensive capabilities of a Fortification to block the movement of War Enemy Armies through the Locations adjacent to it. An invading Army standing on an Enemy Location adjacent to an Enemy Fort will have to Siege the Fort first before it can move past it to any other adjacent Location of that Fort.
Friendly Zone of Control also shelters Armies from local Attrition sources, including Winter. This shelter extends to forts owned by your direct Subjects and to your direct Overlord.
No links to other concepts.
alias = {
zones_of_control
}
texture = "location_icons/garrison"
shown_in_loading_screen = yes