
Modifier Type
Fort Limit
A soft limit on the number of Forts a Country can manage. Having more forts than the limit will result in decreased Fortification Maintenance Efficiency.
A Fort without Zone of Control, for example Stockade, will only cost half Fort Limit.
Percentage · higher is better · Country
Offensive vs Defensive Right side | Societal Value | 0% → +50% With Societal Value: ×0 at 0 → ×1 at 100 Formula: Societal Value × 0.01 |
The Cretan Labyrinth of Fortifications | Advance | +25% |
| Government Reform | +25% | |
Baltic Crusader Forts | Advance | +20% |
A Fortified Border | Advance | +20% |
The Ṯuḡūr | Advance | +20% |
The Hexamilion Modernization | Advance | +20% |
Local Fortification | Advance | +20% |
Innovative Fortifications | Advance | +20% |
Castellany System | Advance | +10% |
Border Wardens | Advance | +10% |
Defense Bureau | Advance | +10% |
Inspectors General | Advance | +10% |
Standardized Engineering | Advance | +10% |
Ordnance Surveys | Advance | +10% |
Fortress of the Balkans | Advance | +10% |
Fortresses of Goguryeo | Advance | +10% |
The Casale Citadel | Advance | +10% |
The Citadel System | Advance | +10% |
Mura Malatestiani | Advance | +10% |
The Alpine Strongholds | Advance | +10% |
Naval Vigilance | Advance | +10% |
Duchy of Spoleto | Advance | +10% |
Expanded Marches | Advance | +10% |
The Defensive Network of Klobuk | Advance | +10% |
Fortification Licenses Country modifier | Estate Privilege | +10% |
Mentions 2
Buildings
StockadeDesc
Modifier Types
Scripting 3
Mentions 3
CountryDesc
FortificationDesc
Zone of ControlDesc
percent = yes
game_data = {
category = country
}
















