
KlientelartIn dieser Version geändert
Vasall
Die klassische Art eines Concept – ein Vasall – überwacht sein Territorium im Auftrag seines Concept, zahlt Vasallenabgaben und beteiligt sich an den militärischen Kampagnen seines Concept. Er genießt mehr Effektivität unseres Kabinetts, während der Suzerän höheres Monatliches Prestige erhält, und in beiden Ländern breiten sich Institutionen schneller aus.
Sāmanta-FeudalismusFortschrittcreation visible, visible
HochkönigtumZusammenschlussvisible
Japanisches ShogunatZusammenschlussvisible
TennoSonderstatusvisible
Namboku-chō JidaiSituationvisibleModifikatoren
Overlord modifier
Subject modifier
Definitionin_game/common/subject_types/vassal.txt:1
2subject_pays = subject_pays_vassal
3color = subject_vassal
4level = 2
5annullment_favours_required = 20
6visible = {
8OR = {
9country_rank_level >= scope:target.country_rank_level
10any_international_organizations_member_of = {
12any_international_organization_member = {
13this = scope:target
}
}
}
21trigger_if = {
22limit = {
}
26NOT = {
27scope:target = {
28has_special_status_in_international_organization = {
}
}
}
}
}
41join_offensive_wars_always = {
42NOR = {
43scope:actor ?= {
43is_subject_of = scope:recipient
}
44custom_tooltip = {
45text = french_subject_prevented_from_call_to_war_join_war_tt Hat NICHT den Modifikator: French Subject Prevented From Call To War
}
}
}
50join_offensive_wars_can_call = {
51scope:actor ?= {
51is_subject_of = scope:recipient
}
}
53join_defensive_wars_always = {
54custom_tooltip = {
55text = french_subject_prevented_from_call_to_war_join_war_tt Hat NICHT den Modifikator: French Subject Prevented From Call To War
}
}
60diplomatic_capacity_cost_scale = 1.0
61maritime_path_tolerance = -0.25
64strength_vs_overlord = -0.5
66has_overlords_ruler = no
67will_join_independence_wars = yes
68annexation_speed = 1
69annexation_min_years_before = 10
70annexation_min_opinion = 150
71annexation_stall_opinion = 125
72overlord_can_cancel = yes
74can_overlord_build_roads = yes
75can_overlord_build_buildings = yes
76can_overlord_build_rgos = yes
78has_limited_diplomacy = yes
80allow_declaring_wars = {
}
88fleet_basing_rights = yes
89food_access = yes
91can_change_rank = no
92can_change_heir_selection = yes
94minimum_opinion_for_offer = 150
96great_power_score_transfer = 0.25
101overlord_modifier = {
}
109diplo_chance_accept_subject = {
110base = -92
111current_strength = 0.2
112border_distance = -0.3
113negative_opinion = -5
114positive_opinion = 0.25
115rank_difference = -5
116giving_defensive_support = 2
117receiving_defensive_support = 5
118royal_ties = 1
119trust_in_actor = 0.2
121num_of_limited_subjects = -5
122culture_war = 3
123diplomatic_reputation = 1
124different_religion = -20
125same_common_language = 5
126same_court_language = 10
127different_culture = -10
128different_government_type = -25
129actor_at_war = -20
130competing_power = -200
131tax_base = -0.25
133reject_subjugation_reasons = -1
134accept_subjugation_reasons = 1
}
137diplo_chance_accept_overlord = {
138base = -52
139border_distance = -0.3
140negative_opinion = -5
141positive_opinion = 0.25
142same_common_language = 5
143same_court_language = 10
144different_culture = -10
145different_government_type = -25
146actor_at_war = -20
147competing_power = -200
148trust_in_actor = 0.2
}
151ai_wants_to_be_overlord = {
152scope:subject = {
153add = {
154desc = "COALITION_GRADE_ANTAGONISM_TOWARDS_THEM_SUBJECT" Subject ist ein mögliches Ziel für eine Koalition
155value = {
156every_country_with_coalition_grade_antagonism_against_us = {
157add = {
158value = -10
}
}
}
}
}
}

