
GebäudeIn dieser Version geändert
Sklavenmarkt
Ein Handelsknoten, an dem Sklaven ge- und verkauft werden, was Wirtschaften versorgt, die auf Zwangsarbeit aufbauen.
ChristentumReligionsgruppecountry potentialModifikatoren
Produktionsmethoden 1
Definitionin_game/common/building_types/town_buildings.txt:558
559audio_tier = 2
560is_foreign = no
561max_levels = slave_market_max_level
562startup_ramp_target = rural_startup_ramp_target
568employment_size = trade_employment
571rural_settlement = no
572town = yes
573city = yes
574megalopolis = yes
598build_time = generic_town_build_time
600unique_production_methods = {
602slave_market_maintenance = {
603leather = 0.526
604tools = 0.478
605weaponry = 0.421
606paper = 0.363
608produced = slaves_goods
609output = 2.0
611debug_max_profit = rural_profit_margin
612category = building_maintenance
}
}

