Masern
Krankheit

Masern

measlesin_game/common/diseases/measles.txt:1

Masern oder Morbilli sind eine Seuche, die sich äußerst rasch von Mensch zu Mensch überträgt. Sie verursacht Fieber, Husten, Schnupfen und einen roten Ausschlag ohne Pusteln, der jedoch letztlich den ganzen Körper bedeckt. Insbesondere Kinder fallen den Masern zum Opfer, wenn sie in ihre gierigen Fänge geraten.

ErfordertEntrepotGebäuder0MarktdorfGebäuder0MarktplatzGebäuder0SklavenmarktGebäuder0BörseGebäuder0HandelsknotenGebäuder0LandsiedlungOrtsrangr0StadtOrtsrangr0Große SeucheSituationspawn

Definitionin_game/common/diseases/measles.txt:1

4monthly_spawn_chance = {
6value = 0.1
}
10spawn = {
11random_ownable_location = {
12limit = {
14population > 1
16trigger_if = {
17limit = {
19situation_is_active = no
20situation_has_ended = no
}
}
24OR = {
25continent = continent:asia
26continent = continent:europe
27continent = continent:africa
28continent = continent:oceania
}
}
}
35spawn_disease = {
36disease = scope:disease
37value = 0.5
40save_scope_as = outbreak_scope
}
}
}
48r0 = {
50if = {
51limit = {
}
54value = {
10
15
}
}
56else_if = {
57limit = {
58location_rank ?= location_rank:town
}
60value = {
12
18
}
}
62else = {
63value = {
18
20
}
}
66if = {
67limit = {
68OR = {
69has_building_with_at_least_one_level = market_village
70has_building_with_at_least_one_level = marketplace
71has_building_with_at_least_one_level = slave_market
72has_building_with_at_least_one_level = entrepot
73has_building_with_at_least_one_level = trading_hub
74has_building_with_at_least_one_level = stock_exchange
}
}
77multiply = 1.2
}
79multiply = {
80value = "disease_presence(scope:disease)"
81multiply = 2
82add = 1
}
}
90calc_interval_days = {
20
24
}
95location_stagnation_chance = {
96if = {
97limit = {
98disease_presence(scope:disease) > 0.05
}
100value = "distance_to_squared(scope:disease.origin)"
101multiply = 0.0006
102multiply = 0.005
}
104else = {
105value = "distance_to_squared(scope:disease.origin)"
106multiply = 0.00006
}
}
112percentage_to_meet_their_fate_on_calc = {
113value = 0.25
}
118location_modifier = {
}
123monthly_resistance_reduction = 0.002
127mortality_rate = {
0.001
0.002
}
132character_mortality_chance = {
133value = 0.05
134multiply = "disease_presence(scope:disease)"
}
138on_spread_to_country = {
139trigger_event_non_silently = diseases.1
}
143map_color = {
144lerp = {
145min_color = rgb {
244
187
119
}
146max_color = rgb {
252
136
0
}
147factor = "disease_presence(scope:disease)"
}
}
151secondary_map_color = {
152if = {
153limit = {
154disease_affects_pops_here = scope:disease
}
156value = rgb {
100
120
188
}
}
}
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