Waffenkammer
GebäudeIn dieser Version geändert

Waffenkammer

armoryin_game/common/building_types/manpower_buildings.txt:78

Stehende Heere haben dazu geführt, dass mehr Mannstärke für unsere Armeen gebraucht wird. Die Waffenkammer lässt sich in Concept errichten, um dafür zu sorgen.

Modifikatoren

Produktionsmethoden 1

Definitionin_game/common/building_types/manpower_buildings.txt:78

79audio_tier = 1
80is_foreign = no
81pop_type = soldiers
82max_levels = manpower_max_level
84category = military_category
85forbidden_for_estates = yes
87employment_size = manpower_employment
89town = yes
90city = yes
91megalopolis = yes
93important_for_AI = yes
95build_time = soldier_building
97obsolete = provincial_garrison
98obsolete = korean_barracks
100allow = {
101owner = {
101has_primary_or_accepted_culture = prev.dominant_culture
}
}
103remove_if = {
104NOT = {
104owner = {
104has_primary_or_accepted_culture = prev.location.dominant_culture
}
}
}
108modifier = {
}
114unique_production_methods = {
115armory_maintenance = {
116firearms = 0.5
117leather = 0.5
118cloth = 0.10
119paper = 0.20
120weaponry = 0.5
122category = building_maintenance
}
}
128construction_demand = early_soldier_building_construction
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