Align Estate
Cabinet Action

Align Estate

tyranny_of_the_capital_action

This will increase the Estate's Estate Satisfaction.

Target
Select an Estate (Estate)
  • Estate typeNotAlways loyal
  • ActorHas the RootEstate type Estate
  • IfEstate type: Nobility
    Then
    Will grant Nobility Estate Satisfaction recovery and Satisfaction Equilibrium bonuses.
    No restriction
  • IfEstate type: Clergy
    Then
    Will grant Clergy Estate Satisfaction recovery and Satisfaction Equilibrium bonuses.
    No restriction
  • IfEstate type: Burghers
    Then
    Will grant Burghers Estate Satisfaction recovery and Satisfaction Equilibrium bonuses.
    No restriction
  • IfEstate type: Commoners
    Then
    Will grant Commoners Estate Satisfaction recovery and Satisfaction Equilibrium bonuses.
    No restriction
  • IfEstate type: Dhimmi
    Then
    Will grant Dhimmi Estate Satisfaction recovery and Satisfaction Equilibrium bonuses.
    No restriction
  • IfEstate type: Tribes
    Then
    Will grant Tribes Estate Satisfaction recovery and Satisfaction Equilibrium bonuses.
    No restriction
  • IfEstate type: Cossacks
    Then
    Will grant Cossacks Estate Satisfaction recovery and Satisfaction Equilibrium bonuses.
    No restriction
  • Estate Satisfaction is < 0.5
Is finished
TargetEstate Satisfaction is ≥ 0.5
Exact conditions

Country modifier
Only applies if
The selected Estate will receive Estate Satisfaction bonuses.
Never (always = no)
Country modifier
Only applies if
Selected Estate bonuses:
  • Target exists
  • TargetEstate type: Nobility
Country modifier
Only applies if
Selected Estate bonuses:
  • Target exists
  • TargetEstate type: Clergy
Country modifier
Only applies if
Selected Estate bonuses:
  • Target exists
  • TargetEstate type: Burghers
Country modifier
Only applies if
Selected Estate bonuses:
Country modifier
Only applies if
Selected Estate bonuses:
  • Target exists
  • TargetEstate type: Dhimmi
Country modifier
Only applies if
Selected Estate bonuses:
  • Target exists
  • TargetEstate type: Tribes
Country modifier
Only applies if
Selected Estate bonuses:
  • Target exists
  • TargetEstate type: Cossacks

Requires 8

Government Reforms
Estates

References 7

Estates
Scripting 3

References 1

Mentions 2

ability = dip
allow_multiple = no
allow = {
}

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