Clergy Estate Satisfaction Recovery
Modifier Type

Clergy Estate Satisfaction Recovery

clergy_estate_satisfaction_recovery

This impacts how quickly the Estate Satisfaction recovers to the Satisfaction Equilibrium for the Clergy in this Country.

Percentage · neither good nor bad · Country

Promote Member of the Clergy Modifier when in debateParliament Issue+2.5%
Promote State Religion Modifier when in debateParliament Issue+2.5%
Clerical Poverty ModifierReligious Aspect+2%
Regulate Tithe Collection Modifier when in debateParliament Issue+0.5%
Tristutik Gaccha ModifierReligious School+0.25%
Same Religion Country modifierPolicy+0.2%
Kabyle Maraboutic AuthorityAdvance+0.1%
Tassili Rock-Art InheritanceAdvance+0.1%
Tha'alibid RevivalAdvance+0.1%
Djerid MaraboutsAdvance+0.1%
Hindu ArchitectureAdvance+0.1%
Mussar MovementAdvance+0.1%
Aïr Zawiya NetworkAdvance+0.1%
Raḥmāniyya LodgesAdvance+0.1%
Ibadi CodificationAdvance+0.1%
OfferingsAdvance+0.1%
Naqīb al-AshrāfAdvance+0.1%
Shādhiliyya TariqaAdvance+0.1%
Sidi Okba ShrineAdvance+0.1%
The Vladika SovereigntyAdvance+0.1%
Appease Estate Country modifier 3Cabinet Action+0.1%
Same Religious Group Country modifierPolicy+0.1%
Align Estate Country modifier 3Cabinet Action+0.05%

Referenced by 1

Scripting 3

color = neutral
percent = yes
game_data = {
category = country
}

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