
局势本版本变更
大瘟疫
遥远的国度传来噩耗:苦难和瘟疫席卷了大地,紧随其后的是可怖的死亡。这种我们的祖辈父辈都闻所未闻的疾病一定是那些满脸胡髭的异族人带来的,而如果瘟疫蔓延到我们的聚落,我们无法从祖先的经验中获得任何答案来帮助我们渡过劫难。我们的人民会灭亡吗?还是我们能团结一心抗击这在大地上横行的死神?
大瘟疫疫病can end, can start, on monthly, visible寻找替罪羊静态修正visible封闭外界接触静态修正visible采购药方静态修正visible支付采购药方的活动静态修正visible隔离染疫者静态修正visible资助属灵的疾病防护静态修正visible属灵的疾病防护静态修正visiblehad_great_pestilence变量can end, on endedvar_andes_was_infected变量can end, on monthlyvar_carib_was_infected变量can end, on monthlyvar_mesoamerica_was_infected变量can end, on monthly定义in_game/common/situations/great_pestilence.txt:1
6hint_tag = hint_great_pestilence
11can_end = {
13custom_tooltip = {
14text = great_pestilence_regions_infected_tt 加勒比、美索美洲和安第斯都被大瘟疫影响
}
25continent:america = {
26any_country_with_capital_in_geography = {
27count <= 30
28country_type = location
29custom_tooltip = {
30text = great_pestilence_americas_spread_tt 尚未经历大瘟疫
}
}
}
}
37visible = {
38OR = {
}
}
51on_start = {
}
58on_monthly = {
59every_country = {
64random_list = {
7050 = {
}
}
}
74if = {
75limit = {
77region:caribbean_region = {
78any_ownable_location_in_region = {
}
}
}
}
85if = {
86limit = {
88region:mesoamerica_region = {
89any_ownable_location_in_region = {
}
}
}
}
96if = {
97limit = {
99region:andes_region = {
100any_ownable_location_in_region = {
}
}
}
}
}
109tooltip = {
110if = {
114custom_tooltip = "GREAT_PESTILENCE_PRESENT_IN_LOCATION"
}
}
118on_ended = {
119every_country = {
}
133every_market_in_world = {
134limit = {
135location.continent = continent:america
136has_temporary_demand = demand:procure_remedies
137has_temporary_demand = demand:procure_remedies_no_liquor
}
139remove_temporary_demand = demand:procure_remedies
140remove_temporary_demand = demand:procure_remedies_no_liquor
}
}
144is_data_map = yes
145map_color = {
146if = {
150lerp = {
151min_color = rgb {
248
180
194
}
152max_color = rgb {
61
0
0
}
153factor = "disease_presence(disease:great_pestilence)"
}
}
156else = {
157value = define:NMapColors|DEFAULT_COLOR
}
}
161legend_key = {
162desc = "great_pestilence"
163color = rgb {
61
0
0
}
}