事件
风雨飘摇

随着大瘟疫在我国Infected Location地区肆虐,我们遏制其蔓延的努力收效甚微。全国各地的恐慌家庭纷纷抛弃村庄城镇,躲进山林自我隔离,完全不顾对农田和朝廷应尽的义务。
这些农民的四处流散,将使我们很难对其施以管束。
大瘟疫疫病immediate, trigger
劳工社会阶级immediate, option 2
农民社会阶级immediate, option 2pop_event_version_variable变量after, option 1, option 2定义in_game/events/situations/great_pestilence.txt:177
178type = country_event
179category = situation_event
181title = great_pestilence.4.title 风雨飘摇
182desc = great_pestilence.4.desc 随着大瘟疫在我国Infected Location地区肆虐,我们遏制其蔓延的努力收效甚微。全国各地的恐慌家庭纷纷抛弃村庄城镇,躲进山林自我隔离,完全不顾对农田和朝廷应尽的义务。
这些农民的四处流散,将使我们很难对其施以管束。
这些农民的四处流散,将使我们很难对其施以管束。
183outcome = neutral
185image = "gfx/interface/illustrations/situation/great_pestilence.dds"
187trigger = {
}
193immediate = {
194if = {
195limit = {
196country_type = pop
}
199random_owned_nomad_pop = {
200location = {
201save_scope_as = location_scope
202province = {
203save_scope_as = province_scope
}
}
}
207ordered_pop = {
208limit = {
}
217order_by = pop_size
218check_range_bounds = no
219max = 5
220add_to_list = gp4_pop_list
}
}
223ordered_owned_rural_location = {
224order_by = {
225value = proximity
226multiply = -1
}
228max = 5
229check_range_bounds = no
231add_to_list = gp4_list
}
233ordered_in_list = {
234list = gp4_list
235order_by = population
236save_scope_as = infected_location
237save_scope_as = location_scope
238province = {
238save_scope_as = province_scope
}
}
}
308after = {
309if = {
}
}