Tribal Cavalry
Unit Type

Tribal Cavalry

a_tribal_cavalry
Tribal Cavalry

Many of the tribes living on the outskirts of our country base their existence around the raising and caring of horses and cattle, by living their whole lives around these animals, they are bound to raise great riders among their midst.

On the rare occasion when a strong hand manages to organize this unruly fighters into a semi coherent unit they form a fast and surprisingly effective force.

Cost
Construction goods
Maintenance goods
Price to build by name
Price to reinforce by name
Maintenance price by name

StatValuevs Age of Traditions Light Cavalry
Maximum Strength200
Combat Power2.6
Strength Damage Done−10%
Morale Damage Taken10%
Damage Taken30%
Initiative7+2
Combat Speed5
Frontage1
Flanking Ability1.6
Secure Flanks0%
Movement Speed4+1
Unit Weight1
Attrition Loss0.25
Food Storage10
Daily Food Consumption1.32
Damage by terrain
Grasslands10%+10%
Inland5%+5%
Jungle—+10%
Mountains—+10%
Sparse10%+10%
Wetlands—+10%
Movement by terrain
Jungle10%
Mountains10%
Wetlands10%

Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.

Built on Age of Traditions Light Cavalry

16 units, with what each changes from the template.

Standard units
HorsemenRegular
Special units
Caballería de CuantíaRegular+2+0.15
Granadan JinetesRegular+2+0.2+0.75+15%+10%+10%+10%+10%+10%
Hilālī Bedouin CavalryLevy75%+20%+2+0.2+1+10%+20%+10%+15%+10%
HobelarsRegular+0.25+25%+50%+10%+10%+10%+50%
Iberian JinetesRegular+2+0.2+0.75+15%+10%+10%+10%+10%+10%
Camelrya_light_camelry_1Regular+5%+5+0.2+10%+15%+10%+10%+10%+50%−50%−75%+15%−10%−10%
Camelrya_light_camelry_levy_1Levy75%+5%+5+0.2+10%+15%+10%+10%+10%+50%−50%−75%+15%−10%−10%
Light Jurchen CavalryRegular+1
Ṣanhāja Camel CavalryLevy75%+25%+2+1−0.25−15%+10%+10%+10%+20%−10%
Steppe Horde MilitiaLevy75%+400+2+1−10%+15%+10%+10%+10%+15%+10%
Horse ArchersRegular+400+20%+3+1−15%+20%+10%+10%+10%+20%+10%
Tribal CamelryLevy75%+5%+7+1.2+10%+15%+10%+10%+10%+50%−50%−75%+15%−10%−10%
Tribal CavalryLevy75%+2+1+10%+5%+10%+10%+10%+10%
Tuareg CamelryLevy75%+20%+3+0.25+1−0.5+15%−15%+5%+10%+10%+25%−10%
Zenata CavalryLevy75%+25%+2+1+15%+10%+10%+15%+15%+10%

Belongs to 2

Ages
Unit Categories

References 8

Prices
Goods Demands
Vegetations

Members 1

Scripting 5

References 5

Game Concepts
Graphics Tags

is_special = yes
buildable = no
levy = yes
combat = {
sparse = 0.1
inland = 0.05
}
construction_demand = steppe_horse_archers_construction
gfx_tags = { spear_tag light_tag }

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