Peasants Hunting Grounds
Building

Peasants Hunting Grounds

peasants_hunting_grounds

If the commoners have legal permission to hunt, they will quickly establish specific grounds for that effect so that they can exploit the wildlife of any local forested area.

Cost
Construction goods
Estate Constructions
Build time
120 days

Location potential
Vegetation: WoodsorForestorJungle
Exact conditions

Production Methods 1

Requires 4

Vegetations
Modifier Types

Belongs to 1

References 4

Estates
Pop Types
Goods Demands
Location Ranks

Required by 1

Granted by 1

Mentioned in 2

Modifier Types
Scripting 3

audio_tier = 1
is_foreign = no
pop_type = peasants
category = estate_category
employment_size = estate_peasants_employment (0.05)
town = no
city = no
build_time = estate_build_time (120)
possible_production_methods = { estate_building_input }
country_potential = {
}

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