
Modifier Type
Blocks Vision from Sea
This determines if a Country is prevented from seeing neutral or enemy Units in the Location while present in an adjacent Seazone.
Yes or no · Location
City Walls Per level, by goods access | Building | Yes |
Theodosian Walls Per level, by goods access | Building | Yes |
Walls of Benin Per level, by goods access | Building | Yes |
Walls of Lucca Per level, by goods access | Building | Yes |
Dune wasteland Location modifier | Topography | Yes |
Flatland Wasteland Location modifier | Topography | Yes |
High Lakes Location modifier | Topography | Yes |
Hills Location modifier | Topography | Yes |
Hills Wasteland Location modifier | Topography | Yes |
Lakes Location modifier | Topography | Yes |
Mesa Wasteland Location modifier | Topography | Yes |
Mountain Wasteland Location modifier | Topography | Yes |
Mountains Location modifier | Topography | Yes |
Narrows Location modifier | Topography | Yes |
Ocean Wasteland Location modifier | Topography | Yes |
Plateau Location modifier | Topography | Yes |
Plateau Wasteland Location modifier | Topography | Yes |
Wetlands Wasteland Location modifier | Topography | Yes |
Forest Location modifier | Vegetation | Yes |
Jungle Location modifier | Vegetation | Yes |
Woods Location modifier | Vegetation | Yes |
boolean = yes
game_data = {
category = location
}


















