Late Gallowglass
Unit Type

Late Gallowglass

a_late_gallowglass
Late Gallowglass

A blend of old and new, these Late Gallowglass are heavily-armored troops outfitted with a medley of modern weapons such as arquebus guns to complement their traditional greatswords and axes.

Cost
Construction goods
Maintenance goods
Price to build by name
Price to reinforce by name
Maintenance price by name

StatValuevs Age of Discovery Heavy Infantry
Maximum Strength1,500
Combat Power1
Morale Damage Taken−10%−10%
Strength Damage Taken−5%−5%
Damage Taken100%
Initiative3+2
Combat Speed2
Frontage1
Flanking Ability1
Secure Flanks5%
Movement Speed2
Unit Weight1
Food Storage5
Daily Food Consumption0.33

Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.

Built on Age of Discovery Heavy Infantry

15 units, with what each changes from the template.

Standard units
HalberdiersRegular
Special units
Algiers Ojaq JanissariesRegular+10%−10%+2
CoronelíasRegular+15%−10%+2+5%
Dahomey AmazonsRegular+10%−10%+15%+15%
Ç̌äwa ArquebusiersRegular−10%−0.5+10%+10%−50%−50%−50%
ConquistadorsRegular+20%−10%+10
Janissary ArquebusiersRegular−10%−10%
Guardias de OrnatoRegular−20%−20%+1
LandsknechteRegular+10%−10%
Late GallowglassLevy75%−10%−5%+2
Reformed LegionariesRegular−10%−10%−0.5−1
ReisläuferRegular−25%−10%
Aṣ-Ṣaqāliba al-MutaqaddimūnRegular−10%+5%
Hungarian Black ArmyRegular−10%
Pelekyphóroi VarangiansRegular+100+20%+20%+10%+15%

Location potential
Dominant Culture: Norse-Gael
Exact conditions

Requires 1

Belongs to 2

Ages
Unit Categories

References 7

Pop Types
Prices
Goods Demands

Members 1

Referenced by 1

Scripting 5

References 5

Game Concepts
Graphics Tags

is_special = yes
location_potential = {
dominant_culture = culture:norse_gael
}
buildable = no
levy = yes
mercenaries_per_location = {
pop_type = peasants
multiply = 0.01
}

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