
Unit Type
Cavalrymen

Cavalrymen are light cavalry, sometimes armed with ranged weapons, used to attack enemy lines, although they may sometimes be ready to charge into close combat.
| Stat | Value | vs Age of Renaissance Light Cavalry |
|---|---|---|
Maximum Strength | 400 | |
Combat Power | 2.6 | |
Strength Damage Done | −10% | |
Morale Damage Taken | 10% | |
Damage Taken | 30% | |
Initiative | 5 | |
Combat Speed | 5 | |
Frontage | 1 | |
Flanking Ability | 1.6 | |
Secure Flanks | 0% | |
Movement Speed | 3 | |
Unit Weight | 1 | |
Attrition Loss | 0.25 | |
Food Storage | 10 | |
Daily Food Consumption | 1.32 | |
| Damage by terrain | ||
Jungle | −10% | |
Mountains | −10% | |
Wetlands | −10% | |
| Movement by terrain | ||
Jungle | 10% | |
Mountains | 10% | |
Wetlands | 10% | |
Same stats as the template.
Built on
Age of Renaissance Light Cavalry
7 units, with what each changes from the template.
This impacts how effective will a Regiment of Levies perform in Combat compared to a Regular Regiment. Against regulars, a land levy fights at 75% before its country's levy combat efficiency: it deals ×0.75 damage and takes ×1.33. Every levy regiment also has: | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Standard units | |||||||||||||||||||||||||
Cavalrymen | Regular | ||||||||||||||||||||||||
| Special units | |||||||||||||||||||||||||
Bedouin Cavalry | Regular | +0.25 | −10% | +10% | +10% | +10% | +10% | +10% | +25% | −75% | −75% | −10% | −10% | −10% | |||||||||||
Late Granadan Jinetes | Regular | +10% | −10% | ||||||||||||||||||||||
Camel Archersa_light_camelry_2 | Regular | +5% | +5 | +0.2 | +10% | +15% | +10% | +10% | +10% | +50% | −50% | −75% | +15% | −10% | −10% | ||||||||||
Camel Archersa_light_camelry_levy_2 | Levy | 75% | +5% | +5 | +0.2 | +10% | +15% | +10% | +10% | +10% | +50% | −50% | −75% | +15% | −10% | −10% | |||||||||
Serbian Hussars | Regular | +5% | +3 | ||||||||||||||||||||||
Tuareg Veiled Cavalry | Regular | +10% | +3 | +0.3 | +1 | −0.25 | −20% | +10% | +10% | +10% | +20% | −10% | |||||||||||||
Belongs to 2
Ages
RenaissanceAge
Unit Categories
Light CavalryCategory
References 9
Prices
- Light Cavalry Build Costby namePrice to build
- Light Cavalry Maintenance Costby nameMaintenance price
- Light Cavalry Reinforcement Costby namePrice to reinforce
Goods Demands
- Cavalry ConstructionConstruction goods
- Cavalry MaintenanceMaintenance goods
Unit Types
Age of Renaissance Light CavalrySame as
Light LancersUpgrades to
Unlocked by 1
CavalrymenRenaissanceUnlock unit
Referenced by 4
Unit Types
HobelarsUpgrades to
HorsemenUpgrades to
Light Jurchen CavalryUpgrades to
Horse ArchersUpgrades to
Scripting 1
References 1
- medium_tagGfx tags





























