
Unit TypeAcross the pillars
Late Granadan Jinetes

Centuries of Granadan Jinetes refinement now yield a more disciplined, better-equipped horseman. Mail shirts and longer lances complement the traditional javelin, yet the core doctrine of speed, harassment, and feigned retreat remains the trademark of the Granadan light horse.
Requires
Medieval MilitaryAdvance
Medieval MilitaryAdvancePotential
- Has DLC:
Across the Pillars - At least one of
- We opted for Spare their faith. in the demand conversion of granada Decision during the Battle for the Strait SituationHas Variable: unlock_jinetes_variable
- Culture: Andalusi
- CultureUnified Culture Group contains Andalusi
| Stat | Value | vs Age of Renaissance Light Cavalry |
|---|---|---|
Maximum Strength | 400 | |
Combat Power | 2.6 | |
Strength Damage Done | 0% | +10% |
Morale Damage Taken | 0% | −10% |
Damage Taken | 30% | |
Initiative | 5 | |
Combat Speed | 5 | |
Frontage | 1 | |
Flanking Ability | 1.6 | |
Secure Flanks | 0% | |
Movement Speed | 3 | |
Unit Weight | 1 | |
Attrition Loss | 0.25 | |
Food Storage | 10 | |
Daily Food Consumption | 1.32 | |
| Damage by terrain | ||
Jungle | −10% | |
Mountains | −10% | |
Wetlands | −10% | |
| Movement by terrain | ||
Jungle | 10% | |
Mountains | 10% | |
Wetlands | 10% | |
Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.
Built on
Age of Renaissance Light Cavalry
7 units, with what each changes from the template.
This impacts how effective will a Regiment of Levies perform in Combat compared to a Regular Regiment. Against regulars, a land levy fights at 75% before its country's levy combat efficiency: it deals ×0.75 damage and takes ×1.33. Every levy regiment also has: | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Standard units | |||||||||||||||||||||||||
Cavalrymen | Regular | ||||||||||||||||||||||||
| Special units | |||||||||||||||||||||||||
Bedouin Cavalry | Regular | +0.25 | −10% | +10% | +10% | +10% | +10% | +10% | +25% | −75% | −75% | −10% | −10% | −10% | |||||||||||
Late Granadan Jinetes | Regular | +10% | −10% | ||||||||||||||||||||||
Camel Archersa_light_camelry_2 | Regular | +5% | +5 | +0.2 | +10% | +15% | +10% | +10% | +10% | +50% | −50% | −75% | +15% | −10% | −10% | ||||||||||
Camel Archersa_light_camelry_levy_2 | Levy | 75% | +5% | +5 | +0.2 | +10% | +15% | +10% | +10% | +10% | +50% | −50% | −75% | +15% | −10% | −10% | |||||||||
Serbian Hussars | Regular | +5% | +3 | ||||||||||||||||||||||
Tuareg Veiled Cavalry | Regular | +10% | +3 | +0.3 | +1 | −0.25 | −20% | +10% | +10% | +10% | +20% | −10% | |||||||||||||
Country potential
- Has DLC:
Across the Pillars - At least one of
- Is or was
Granada - Culture: Andalusi
- CultureUnified Culture Group contains Andalusi
- Has Variable: unlock_jinetes_variable
- Is or was
Location potential
Region: Iberia
Exact conditions
Requires 3
Cultures
- AndalusiCountry potential
Countries
GranadaCountry potential
DLCs
Across the PillarsCountry potential
Belongs to 2
Ages
RenaissanceAge
Unit Categories
Light CavalryCategory
References 8
Pop Types
NoblesMercenaries per location
Prices
- Light Cavalry Build Costby namePrice to build
- Light Cavalry Maintenance Costby nameMaintenance price
- Light Cavalry Reinforcement Costby namePrice to reinforce
Goods Demands
- Cavalry ConstructionConstruction goods
- Granadan Jinetes MaintenanceMaintenance goods
Unit Types
Age of Renaissance Light CavalrySame as
Light LancersUpgrades to only
Unlocked by 1
Mailed JinetesRenaissanceUnlock unit
Referenced by 1
Granadan JinetesUpgrades to only
Scripting 5
Requires 1
- unlock_jinetes_variableCountry potential
References 4
Game Concepts
Morale Damage TakenMorale damage taken
Strength Damage DoneStrength damage done
is_special = yes
buildable = yes
force_culture = andalusi
force_culture_gfx = yes

























