Late Granadan Jinetes
Unit TypeAcross the pillars

Late Granadan Jinetes

a_granadan_jinetes_2
Late Granadan Jinetes

Centuries of Granadan Jinetes refinement now yield a more disciplined, better-equipped horseman. Mail shirts and longer lances complement the traditional javelin, yet the core doctrine of speed, harassment, and feigned retreat remains the trademark of the Granadan light horse.

Unlocked by
Potential
Cost
Construction goods
Maintenance goods
Price to build by name
Price to reinforce by name
Maintenance price by name

StatValuevs Age of Renaissance Light Cavalry
Maximum Strength400
Combat Power2.6
Strength Damage Done0%+10%
Morale Damage Taken0%−10%
Damage Taken30%
Initiative5
Combat Speed5
Frontage1
Flanking Ability1.6
Secure Flanks0%
Movement Speed3
Unit Weight1
Attrition Loss0.25
Food Storage10
Daily Food Consumption1.32
Damage by terrain
Jungle−10%
Mountains−10%
Wetlands−10%
Movement by terrain
Jungle10%
Mountains10%
Wetlands10%

Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.

Built on Age of Renaissance Light Cavalry

7 units, with what each changes from the template.

Standard units
CavalrymenRegular
Special units
Bedouin CavalryRegular+0.25−10%+10%+10%+10%+10%+10%+25%−75%−75%−10%−10%−10%
Late Granadan JinetesRegular+10%−10%
Camel Archersa_light_camelry_2Regular+5%+5+0.2+10%+15%+10%+10%+10%+50%−50%−75%+15%−10%−10%
Camel Archersa_light_camelry_levy_2Levy75%+5%+5+0.2+10%+15%+10%+10%+10%+50%−50%−75%+15%−10%−10%
Serbian HussarsRegular+5%+3
Tuareg Veiled CavalryRegular+10%+3+0.3+1−0.25−20%+10%+10%+10%+20%−10%

Country potential
Location potential
Region: Iberia
Exact conditions

Requires 3

Cultures
Countries
DLCs

Belongs to 2

Unit Categories

References 8

Pop Types
  • NoblesMercenaries per location
Prices
Goods Demands
Unit Types

Unlocked by 1

Referenced by 1

Scripting 5

Requires 1

References 4

Game Concepts
Graphics Tags

is_special = yes
upgrades_to_only = a_light_lancers
buildable = yes
force_culture = andalusi
force_culture_gfx = yes
maintenance_demand = jinetes_maintenance

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