Scripted Effect
yua_appoint_as_dictator
- Gains Absolute Grand Chancellor for 30 years
Change Policy Cost+20%
Crown Power+15%
- add_character_to_random_open_cabinet: Target: target
- promote_to_head_of_cabinet_effect_base: Target: target
- Not shown in the game's tooltip
- Every cabinet characterwhereremove_head_of_cabinet_effect↗IfIs AliveThenIfThen
- Lose the effect of Head of the Cabinet
- Ownerremove_head_of_cabinet_country_effect
- Loses the effect of Crown Head of the Cabinet
- Loses the effect of Nobility Head of the Cabinet
- Loses the effect of Burghers Head of the Cabinet
- Loses the effect of Clergy Head of the Cabinet
- Loses the effect of Commoners Head of the Cabinet
- Loses the effect of Dhimmi Head of the Cabinet
- Loses the effect of Tribes Head of the Cabinet
- Loses the effect of Cossacks Head of the Cabinet
$target$Gains Head of the Cabinet permanently
- Every cabinet characterwhere
$target$promote_to_head_of_cabinet_effect_apply_country_modifier↗ThenOwneradd_head_of_cabinet_modifier: Estate:
CrownAdd country modifier: Modifier:crown_estate_head_of_cabinet_influence· Days: -1 · Mode:add_and_extend· Desc: as long as the Character is in the Cabinet↗ThenOwneradd_head_of_cabinet_modifier: Estate:
NobilityAdd country modifier: Modifier:nobles_estate_head_of_cabinet_influence· Days: -1 · Mode:add_and_extend· Desc: as long as the Character is in the Cabinet↗ThenOwneradd_head_of_cabinet_modifier: Estate:
BurghersAdd country modifier: Modifier:burghers_estate_head_of_cabinet_influence· Days: -1 · Mode:add_and_extend· Desc: as long as the Character is in the Cabinet↗ThenOwneradd_head_of_cabinet_modifier: Estate:
ClergyAdd country modifier: Modifier:clergy_estate_head_of_cabinet_influence· Days: -1 · Mode:add_and_extend· Desc: as long as the Character is in the Cabinet↗ThenOwneradd_head_of_cabinet_modifier: Estate:
CommonersAdd country modifier: Modifier:peasants_estate_head_of_cabinet_influence· Days: -1 · Mode:add_and_extend· Desc: as long as the Character is in the Cabinet↗ThenOwneradd_head_of_cabinet_modifier: Estate:
DhimmiAdd country modifier: Modifier:dhimmi_estate_head_of_cabinet_influence· Days: -1 · Mode:add_and_extend· Desc: as long as the Character is in the Cabinet↗ThenOwneradd_head_of_cabinet_modifier: Estate:
TribesAdd country modifier: Modifier:tribes_estate_head_of_cabinet_influence· Days: -1 · Mode:add_and_extend· Desc: as long as the Character is in the Cabinet↗ThenOwneradd_head_of_cabinet_modifier: Estate:
CossacksAdd country modifier: Modifier:cossacks_estate_head_of_cabinet_influence· Days: -1 · Mode:add_and_extend· Desc: as long as the Character is in the Cabinet↗
Exact script
Script that calls it fills these in, as each caller in Connections shows.
$target$
Grants 1
- Absolute Grand ChancellorAdd country modifier
Used by 2
Coup of Toqtatarget = scope:recipientOption 1
Appointment of Toqtatarget = scope:recipientOption 1
Scripting 3
Uses 2
- add_character_to_random_open_cabinettarget = $target$Add character to random open cabinet
- promote_to_head_of_cabinet_effect_basetarget = $target$Promote to head of cabinet effect base
Used by 1
- china_set_uptarget = character:yua_bayan_merkidYua appoint as dictator