Wielka zaraza
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Wielka zaraza

great_pestilencein_game/common/diseases/great_pestilence.txt:1

Zza granicy dotarły do nas okropne wieści: cierpienie i zaraza przetacza się przez tamtejsze krainy w towarzystwie śmierci – najwyraźniej sprowadzone przez tajemniczych obcokrajowców z brodami. Nasza starszyzna nigdy nie słyszała o tego rodzaju pladze, dlatego żadne wspomnienia przodków nie pomogą nam stawić czoła katastrofie, jeśli dotrze ona do naszych osad. Czy nasz lud zginie, czy zdołamy jednak odeprzeć jakoś śmierć?

WymagaEntrepôtBudowlar0Wioska handlowaBudowlar0RynekBudowlar0Targ niewolnikówBudowlar0GiełdaBudowlar0Centrala handlowaBudowlar0OsadaRanga lokacjilocation stagnation chance, r0MiasteczkoRanga lokacjilocation stagnation chance, r0Wielka zarazaSytuacjamonthly spawn chance, spawnBrak kontaktu z obcymiModyfikator statycznylocation stagnation chanceGóryTopografialocation spread threshold, location stagnation chance, r0PustyniaRoślinnośćlocation spread threshold, location stagnation chance, r0

Modyfikatory

Definicjain_game/common/diseases/great_pestilence.txt:1

2monthly_spawn_chance = {
3if = {
4limit = {
6continent:america = {
7any_location_in_continent = {
8population > 0
}
}
}
14if = {
16limit = {
18situation_is_active = no
19situation_has_ended = yes
}
}
23value = 0
}
25else = {
28value = 0.1
}
}
31else = {
32value = 0
}
}
36spawn = {
38if = {
40limit = {
42situation_is_active = no
43situation_has_ended = yes
}
}
}
49else_if = {
51limit = {
53situation_is_active = yes
54situation_has_ended = no
}
}
58continent:america = {
59random_location_in_continent = {
60limit = {
61population > 0
63disease_resistance(scope:disease) < 0.5
64any_pop = {
65culture = {
}
}
}
69spawn_disease = {
70disease = scope:disease
71value = 1
73save_scope_as = outbreak
}
}
}
}
79else = {
80continent:america = {
81random_location_in_continent = {
82limit = {
83population > 0
85disease_resistance(scope:disease) < 0.5
86any_pop = {
87culture = {
}
}
}
91spawn_disease = {
92disease = scope:disease
93value = 1
95save_scope_as = outbreak
}
98if = {
99limit = {
101situation_is_active = no
102situation_has_ended = no
}
}
105activate_situation = situation:great_pestilence
108set_variable = {
110value = scope:outbreak
}
}
}
}
}
}
}
121r0 = {
123if = {
124limit = {
125location_rank ?= location_rank:rural_settlement
}
127value = {
0
3
}
}
129else_if = {
130limit = {
131location_rank ?= location_rank:town
}
133value = {
2
5
}
}
135else = {
136value = {
5
10
}
}
139if = {
140limit = {
141OR = {
142has_building_with_at_least_one_level = market_village
143has_building_with_at_least_one_level = marketplace
144has_building_with_at_least_one_level = slave_market
145has_building_with_at_least_one_level = entrepot
146has_building_with_at_least_one_level = trading_hub
147has_building_with_at_least_one_level = stock_exchange
}
}
150multiply = 1.2
}
154if = {
155limit = {
156OR = {
157disease_has_stagnated = scope:disease
158disease_resistance(scope:disease) > 0.5
}
}
161subtract = {
0.2
0.7
}
163if = {
164limit = {
165disease_presence = {
166disease = scope:disease
167value <= 0.2
}
}
170subtract = 0.3
}
}
174if = {
175limit = {
176num_roads = 0
177OR = {
178topography = mountains
179vegetation = desert
180vegetation = jungle
}
}
183multiply = 0.25
}
185if = {
186limit = {
187NOT = {
187continent = continent:america
}
}
189multiply = 0.0
}
}
198location_spread_threshold = {
199if = {
200limit = {
201num_roads = 0
202OR = {
203topography = mountains
204vegetation = desert
205vegetation = jungle
}
}
208value = 0.85
}
210else = {
211value = 0.60
}
}
218calc_interval_days = {
4
16
}
220location_stagnation_chance = {
222if = {
223limit = {
223location_rank ?= location_rank:rural_settlement
}
224value = 0.1
}
226else_if = {
227limit = {
228location_rank ?= location_rank:town
}
230value = 0.08
}
232else = {
233value = 0.01
}
236if = {
237limit = {
238num_roads = 0
239OR = {
240topography = mountains
241vegetation = desert
242vegetation = jungle
}
}
245multiply = 3
}
248if = {
249limit = {
250disease_resistance(scope:disease) > 0.5
}
252add = {
253value = "disease_resistance(scope:disease)"
254subtract = 0.4
}
}
258if = {
259limit = {
260disease_resistance(scope:disease) > 0.95
}
262add = 0.1
}
264if = {
265limit = {
266disease_resistance(scope:disease) > 0.98
}
268add = 0.2
}
270if = {
271limit = {
272is_ownable = yes
273has_owner = yes
274owner ?= {
275has_country_modifier = no_contact_with_outsiders
}
}
278add = 0.5
}
280if = {
281limit = {
282NOT = {
282continent = continent:america
}
}
284value = 1.0
}
}
288percentage_to_meet_their_fate_on_calc = {
289value = 0.10
}
308mortality_rate = {
0.75
0.9
}
311character_mortality_chance = {
312value = 0.04
313multiply = "disease_presence(scope:disease)"
}
318on_spread_to_country = {
319trigger_event_non_silently = great_pestilence.1
}
322map_color = {
323lerp = {
324min_color = rgb {
248
180
194
}
325max_color = rgb {
61
0
0
}
326factor = "disease_presence(scope:disease)"
}
}
330secondary_map_color = {
331if = {
332limit = {
333disease_affects_pops_here = scope:disease
}
335value = rgb {
100
120
188
}
}
}
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