Script Value
special_unit_victory_experience
Definitionin_game/common/script_values/unit_values.txt:1
2value = 1
3if = {
4limit = {
4exists = scope:land_units_killed
}
5multiply = scope:land_units_killed
6divide = 100
7max = 100
}
9else = {
10save_temporary_value_as = {
11name = land_units_killed
12value = 15
}
14multiply = scope:land_units_killed
}