Peasant Enfranchisement
Modifier Type

Peasant Enfranchisement

global_peasant_enfranchisment

This determines how much of the Wealth Share of a Location belongs to the Commoners. The rest is transferred to the Nobility.

Percentage · higher is better · Country

Frisian Freedom Country modifierGovernment Reform+33%
Serfdom vs Free Subjects Right sideSocietal Value0% → +33%
With Societal Value: ×0 at 0 → ×1 at 100
Formula: Societal Value × 0.01
Base Value for Every CountryAuto Modifier+25%
New Farmers' Directive Country modifierGovernment Reform+20%
Placated the Greek PopulaceStatic Modifier15 years+15%
The AdemprivioAdvance+10%
Free Mobility for the Common People Country modifierEstate Privilege+10%
Benevolence Tax Country modifierGovernment Reform+10%
The VicinanzaAdvance+5%
The Duke's Chair TraditionAdvance+5%
Free FarmersAdvance+5%
Allelengyon Constant effectsBureaucracy+5%
Communal Lands Country modifierEstate Privilege+5%
Means of Production Country modifierEstate Privilege+5%
Common Militias Country modifierEstate Privilege+5%
Autonomous Villages Country modifierEstate Privilege+5%
Commoners in the Administration Country modifierEstate Privilege+5%
Represented in Parliament Country modifierEstate Privilege+5%
Carta de Logu Country modifierPolicy+5%
Pyrenean Law Country modifierPolicy+5%
Vlach Law Country modifierPolicy+5%
Banal Lordship Country modifierEstate Privilege−5%
Nobility Controlled Serfdom Country modifierEstate Privilege−5%
Favor the Latin EliteStatic Modifier10 years−5%
Great Offices of the Crown of France Country modifierEstate Privilege−10%
Land Rights Country modifierEstate Privilege−10%
Dominance of the Catalan Company Country modifierGovernment Reform−10%
Rewarded Greek Lands to the CatalansStatic Modifier15 years−10%
Textile MonopoliesStatic Modifier5 years−10%
Expansion of Catalan PrivilegesStatic Modifier10 years−15%
Ius Maletractandi Country modifierEstate Privilege−20%
Ancient French Taxation Country modifierGovernment Reform−20%
Serfdom vs Free Subjects Left sideSocietal Value0% → −33%
With Societal Value: ×0 at 0 → ×1 at 100
Formula: Societal Value × 0.01

Mentions 2

Scripting 2

Mentions 2

percent = yes
game_data = {
category = country
}

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