Character Interaction

Promote to Head of the Cabinet

promote_to_head_of_cabinetin_game/common/character_interactions/promote_to_head_of_cabinet.txt:1

The Character will become Head of the Cabinet until death or removal from the Cabinet.

RequiresIs Head of the CabinetModifier TypeallowHead of the CabinetStatic Modifierselect triggerno_cost_for_promotionVariableeffect

3sound = PROMOTE_TO_HEAD_OF_CABINET
5message = yes
6on_own_nation = yes
8price = price:head_of_cabinet_promotion
10potential = {
11scope:actor = {
}
}
16ai_tick = daily
17ai_tick_frequency = 120
19allow = {
20scope:actor = {
22NOT = {
23any_cabinet_character = {
}
}
}
}
30select_trigger = {
31looking_for_a = character
32source = actor
33target_flag = recipient
34name = "choose_character" Choose the Character:
35column = {
36data = name
}
38visible = {
39is_alive = yes
40is_adult = yes
41in_cabinet = yes
42NOT = {
42has_character_modifier = head_of_the_cabinet_modifier
}
}
44enabled = {
45custom_tooltip = {
46text = promote_to_head_of_cabinet_timer Has served the Cabinet for 10 years
47in_cabinet = yes
}
49NOT = {
49has_character_modifier = head_of_the_cabinet_modifier
}
}
}
53effect = {
54scope:actor = {
55if = {
56limit = {
57NOT = {
58scope:recipient = {
58has_variable = no_cost_for_promotion
}
}
}
61add_government_power = government_power_mild_penalty (-5)
}
64target = scope:recipient
}
}
}
69ai_will_do = {
70add = {
71value = scope:recipient.total_abilities
72subtract = 250
}
74add = {
75value = scope:actor.estate_satisfaction:nobles_estate
77subtract = 1
79multiply = 50
}
82add = {
83value = scope:actor.estate_satisfaction:nobles_estate
85subtract = 1
87multiply = 50
}
90if = {
91limit = {
92scope:actor = {
92has_reform = government_reform:powerful_vizierships_reform
}
}
94add = 1000
}
}
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