
Cabinet Action
Appease Estate
This will increase the Estate's Estate Satisfaction.
Target
Select an Estate (Estate)
- Estate typeNotAlways loyal
- ActorHas the RootEstate type Estate
- Estate Satisfaction is < 0.5
Is finished
TargetEstate Satisfaction is ≥ 0.5
Exact conditions
Country modifier
Only applies if
The selected Estate will receive Estate Satisfaction bonuses.
Never (always = no)
Country modifier
Only applies if
Selected Estate bonuses:
- Target exists
- TargetEstate type:
Nobility
Country modifier
Only applies if
Selected Estate bonuses:
- Target exists
- TargetEstate type:
Clergy
Country modifier
Only applies if
Selected Estate bonuses:
- Target exists
- TargetEstate type:
Burghers
Country modifier
Only applies if
Selected Estate bonuses:
- Target exists
- TargetEstate type:
Commoners
Country modifier
Only applies if
Selected Estate bonuses:
- Target exists
- TargetEstate type:
Dhimmi
Country modifier
Only applies if
Selected Estate bonuses:
- Target exists
- TargetEstate type:
Tribes
Country modifier
Only applies if
Selected Estate bonuses:
- Target exists
- TargetEstate type:
Cossacks
References 7
Scripting 3
References 1
- small_permanent_target_satisfactionCountry modifier 1, Country modifier 2…
Mentions 2
EstateDesc
Estate SatisfactionDesc
ability = dip
allow_multiple = no
potential = {
}
allow = {
}







