事件本版本变更

Target Country军叛乱

red_turban_rebellions.8in_game/events/situations/red_turban_rebellions.txt:1402
… 军叛乱

当盗匪们肆虐于内陆时,Target Location的Target Location Rank海岸遭受了Target Character和his/her的海寇的袭击。尽管大中国尽了最大的努力,但Target Location已经完全脱离了中华 Culture人的统治,并成为了刚刚举起义旗的Target Country军的首都。

需要方国家immediate, option 1, option 2, trigger台州文化immediate, option 1, option 2三教宗教immediate

事件链

每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。

  1. Target Country军叛乱
  2. 抗中华义军
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  3. 围剿Target Character
    ↳ 选项A“汝辈伪朝,[Country Adjective]师移之!” · 20–60天后
  4. Target Character的末路
    ↳ 选项A“[Target Character]将坚守至最后一息!” · 3–7天后
  5. Target Location的扫荡
    ↳ 选项A“[Target Character]将坚守至最后一息!” · 3–7天后
  6. Target Culture人叛乱
  7. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  8. 红巾军入侵Target Country
    ↳ 选项A“必令[his/her]头悬都门……” · 10–30天后
  9. Target Country军叛乱
  10. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  11. Target Country军叛乱
  12. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  13. Target Country军崛起
    ↳ 选项A“军合力不齐,踌躇而雁行……” · 2天后
  14. Target Country军叛乱
  15. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  16. Target Country军叛乱
  17. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  18. Target Country军叛乱
  19. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  20. Target Country军叛乱
  21. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  22. Target Character反戈一击
    ↳ 选项A“这有望助我们戡平叛乱……” · 1天后
  23. Target Country军叛乱
  24. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  25. Target Country军崛起
  26. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  27. 在Target Character的治下
    ↳ 任意选项之后 · 30–60天后
  28. Cgu Zixing Guo溘然长逝
    ↳ 任意选项之后 · 45–90天后
  29. Cgu Zixing Guo溘然长逝
    ↳ 选项A“唯望[Target Character]以力量和智慧带领我们走下去。” · 立即
  30. Target Country军勤王
  31. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  32. Target Country军勤王
  33. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  34. Target Country军勤王
  35. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  36. Target Country军勤王
  37. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  38. Target Country军勤王
  39. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后

定义in_game/events/situations/red_turban_rebellions.txt:1402

1403type = country_event
1404category = situation_event
1405title = red_turban_rebellions.release_tag.title Target Country军叛乱
1406desc = red_turban_rebellions.8.desc 当盗匪们肆虐于内陆时,Target Location的Target Location Rank海岸遭受了Target Character和his/her的海寇的袭击。尽管大中国尽了最大的努力,但Target Location已经完全脱离了中华 Culture人的统治,并成为了刚刚举起义旗的Target Country军的首都。
1407outcome = neutral
1408illustration_tags = {
140910 = armed
141010 = exterior
}
1412major = yes
1413major_trigger = {
1414rtr_can_see_the_situation = yes
}
1416trigger = {
1418tag = CFN
1419location = yongjia
}
}
1422immediate = {
1424dynasty:rtr_fang_dynasty = {
1424save_scope_as = target_dynasty
}
1425location = yongjia
1425tag = CFN
}
1426province = taizhou_province
1426tag = CFN
}
1427province = ningbo_province
1427tag = CFN
}
1428province = funing_province
1428tag = CFN
}
1429province = jianning_province
1429tag = CFN
}
1430province = chuzhou_zhejiang_province
1430tag = CFN
}
1431province = jinhua_province
1431tag = CFN
}
1432province = shaoxing_province
1432tag = CFN
}
1433if = {
1434limit = {
1434current_year < 1375
}
1435create_character = {
1436first_name = name_guo2.name_zhen12
1437dynasty = scope:target_dynasty
1438birth_date = 1319
1440religion = religion:sanjiao
1442adm = 60
1443dip = 60
1444mil = 60
1445script = cfn_guozhen_fang
1446save_scope_as = target_character
}
}
1449else = {
1450create_character = {
1451dynasty = scope:target_dynasty
1452age = 34
1454religion = religion:sanjiao
1456adm = 60
1457dip = 60
1458mil = 60
1459script = cfn_guozhen_fang
1460save_scope_as = target_character
}
}
1463c:CFN = {
1464change_societal_value = {
1465type = land_vs_naval
1466value = 75
}
1468change_societal_value = {
1470value = -80
}
1472change_societal_value = {
1474value = 50
}
1476change_societal_value = {
1478value = -60
}
1480change_societal_value = {
1482value = -75
}
}
}

选项

Ahis/her既为海寇,必以漂泊而死!
1488tag = CFN
1488accepted_culture = culture:ouhai_culture
}
1489c:CFN = {
1489value = -100
}
}
BTarget Country之天命将何去何从,吾欲从之……
1494high_risk_option = yes
1495trigger = {
1495hidden_trigger = {
1495is_ai = no
}
}
1496tag = CFN
1496accepted_culture = culture:ouhai_culture
}
1497scope:target_country = {
1497value = -100
}
}
1498country = scope:target_country
}
1499hidden_effect = {
}
1500change_player = scope:target_country
1501hidden_effect = {
1502scope:target_country = {
1502trigger_event_non_silently = {
1502days = 1
}
}
}
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