事件本版本变更

Target Country军勤王

red_turban_rebellions.16in_game/events/situations/red_turban_rebellions.txt:2303
… 军勤王

Country之国祚虽如狂澜之既倒,但非无人可扶大厦于将倾。一名尽职的武将Target Character,已经提议在Target Location设立Target Country割据政权,愿倾尽全力抵御红巾军的威胁,唯待Ruler Title一声令下。

需要扩廓帖木儿国家immediate, option 1, option 3, trigger蒙古文化immediate, option 1, option 3藏传佛教宗教immediate

事件链

每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。

  1. Target Country军叛乱
  2. 抗中华义军
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  3. 围剿Target Character
    ↳ 选项A“汝辈伪朝,[Country Adjective]师移之!” · 20–60天后
  4. Target Character的末路
    ↳ 选项A“[Target Character]将坚守至最后一息!” · 3–7天后
  5. Target Location的扫荡
    ↳ 选项A“[Target Character]将坚守至最后一息!” · 3–7天后
  6. Target Culture人叛乱
  7. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  8. 红巾军入侵Target Country
    ↳ 选项A“必令[his/her]头悬都门……” · 10–30天后
  9. Target Country军叛乱
  10. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  11. Target Country军叛乱
  12. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  13. Target Country军崛起
    ↳ 选项A“军合力不齐,踌躇而雁行……” · 2天后
  14. Target Country军叛乱
  15. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  16. Target Country军叛乱
  17. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  18. Target Country军叛乱
  19. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  20. Target Country军叛乱
  21. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  22. Target Character反戈一击
    ↳ 选项A“这有望助我们戡平叛乱……” · 1天后
  23. Target Country军叛乱
  24. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  25. Target Country军崛起
  26. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  27. 在Target Character的治下
    ↳ 任意选项之后 · 30–60天后
  28. Cgu Zixing Guo溘然长逝
    ↳ 任意选项之后 · 45–90天后
  29. Cgu Zixing Guo溘然长逝
    ↳ 选项A“唯望[Target Character]以力量和智慧带领我们走下去。” · 立即
  30. Target Country军勤王
  31. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  32. Target Country军勤王
  33. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  34. Target Country军勤王
  35. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  36. Target Country军勤王
  37. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  38. Target Country军勤王
  39. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后

定义in_game/events/situations/red_turban_rebellions.txt:2303

2304type = country_event
2305category = situation_event
2306title = red_turban_rebellions.release_loyalist.title Target Country军勤王
2307desc = red_turban_rebellions.release_loyalist.desc Country之国祚虽如狂澜之既倒,但非无人可扶大厦于将倾。一名尽职的武将Target Character,已经提议在Target Location设立Target Country割据政权,愿倾尽全力抵御红巾军的威胁,唯待Ruler Title一声令下。
2308outcome = neutral
2309illustration_tags = {
231010 = armed
231110 = exterior
}
2313major = yes
2314major_trigger = {
2315rtr_can_see_the_situation = yes
}
2317trigger = {
2319tag = CKO
2320location = kaifeng
}
}
2323immediate = {
2325dynasty:bayad_dynasty = {
2325save_scope_as = target_dynasty
}
2326location = kaifeng
2326tag = CKO
}
2327province = zhengzhou_province
2327tag = CKO
}
2328province = huaiqing_province
2328tag = CKO
}
2329province = daming_province
2329tag = CKO
}
2330province = weihui_province
2330tag = CKO
}
2331province = zhangde_province
2331tag = CKO
}
2332province = cizhou_province
2332tag = CKO
}
2333province = guangping_province
2333tag = CKO
}
2334province = shunde_province
2334tag = CKO
}
2335province = zhaozhou_province
2335tag = CKO
}
2336province = zhending_province
2336tag = CKO
}
2337province = dingzhou_province
2337tag = CKO
}
2338province = baoding_province
2338tag = CKO
}
2339area = shanxi_area
2339tag = CKO
}
2340if = {
2341limit = {
2342current_year > 1350
2343current_year < 1385
}
2345create_character = {
2346first_name = name_koke.name_timur
2347dynasty = scope:target_dynasty
2348birth_date = 1330
2352adm = 60
2353dip = 60
2354mil = 60
2355script = cko_temur_koke
2356save_scope_as = target_character
}
}
2359else = {
2360create_character = {
2361dynasty = scope:target_dynasty
2362age = 34
2366adm = 60
2367dip = 60
2368mil = 60
2369script = cko_temur_koke
2370save_scope_as = target_character
}
}
}

选项

A准其独断,以建其功。
2377historical_option = yes
2378tag = CKO
2378accepted_culture = culture:zhongyuan_culture
}
2379c:CKO = {
}
B寸土不可失,纵使予忠良!
2383add_stability = stability_mild_bonus (7)
2384remove_variable = rtr_release_tag_CKO
CTarget Country之天命将何去何从,吾欲从之……
2388high_risk_option = yes
2389trigger = {
2389hidden_trigger = {
2389is_ai = no
}
}
2390tag = CKO
2390accepted_culture = culture:zhongyuan_culture
}
2391c:CKO = {
}
2392hidden_effect = {
}
2393change_player = scope:target_country
2394hidden_effect = {
2395scope:target_country = {
2395trigger_event_non_silently = {
2395days = 1
}
}
}
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