事件本版本变更

Target Country军叛乱

red_turban_rebellions.9in_game/events/situations/red_turban_rebellions.txt:1508
… 军叛乱

浩浩神州,又一盗寇称王称霸!Target Character带领his/her的部队占领了Target Location和周边的领土,并宣布Target Country军举义,并公开反叛中华。

需要毛国家immediate, option 1, option 2, trigger胶东文化option 1, option 2冀鲁文化immediate三教宗教immediate

事件链

每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。

  1. Target Country军叛乱
  2. 抗中华义军
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  3. 围剿Target Character
    ↳ 选项A“汝辈伪朝,[Country Adjective]师移之!” · 20–60天后
  4. Target Character的末路
    ↳ 选项A“[Target Character]将坚守至最后一息!” · 3–7天后
  5. Target Location的扫荡
    ↳ 选项A“[Target Character]将坚守至最后一息!” · 3–7天后
  6. Target Culture人叛乱
  7. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  8. 红巾军入侵Target Country
    ↳ 选项A“必令[his/her]头悬都门……” · 10–30天后
  9. Target Country军叛乱
  10. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  11. Target Country军叛乱
  12. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  13. Target Country军崛起
    ↳ 选项A“军合力不齐,踌躇而雁行……” · 2天后
  14. Target Country军叛乱
  15. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  16. Target Country军叛乱
  17. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  18. Target Country军叛乱
  19. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  20. Target Country军叛乱
  21. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  22. Target Character反戈一击
    ↳ 选项A“这有望助我们戡平叛乱……” · 1天后
  23. Target Country军叛乱
  24. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  25. Target Country军崛起
  26. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  27. 在Target Character的治下
    ↳ 任意选项之后 · 30–60天后
  28. Cgu Zixing Guo溘然长逝
    ↳ 任意选项之后 · 45–90天后
  29. Cgu Zixing Guo溘然长逝
    ↳ 选项A“唯望[Target Character]以力量和智慧带领我们走下去。” · 立即
  30. Target Country军勤王
  31. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  32. Target Country军勤王
  33. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  34. Target Country军勤王
  35. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  36. Target Country军勤王
  37. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  38. Target Country军勤王
  39. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后

定义in_game/events/situations/red_turban_rebellions.txt:1508

1509type = country_event
1510category = situation_event
1511title = red_turban_rebellions.release_tag.title Target Country军叛乱
1512desc = red_turban_rebellions.9.desc 浩浩神州,又一盗寇称王称霸!Target Character带领his/her的部队占领了Target Location和周边的领土,并宣布Target Country军举义,并公开反叛中华。
1513outcome = neutral
1514illustration_tags = {
151510 = armed
151610 = exterior
}
1518major = yes
1519major_trigger = {
1520rtr_can_see_the_situation = yes
}
1522trigger = {
1524tag = CMO
1525location = zichuan
}
}
1528immediate = {
1530dynasty:rtr_mao_dynasty = {
1530save_scope_as = target_dynasty
}
1531location = zichuan
1531tag = CMO
}
1532province = laizhou_province
1532tag = CMO
}
1533province = jiaozhou_province
1533tag = CMO
}
1534province = mizhou_province
1534tag = CMO
}
1535province = juzhou_province
1535tag = CMO
}
1536province = jinan_province
1536tag = CMO
}
1537province = taian_province
1537tag = CMO
}
1538province = yanzhou_shandong_province
1538tag = CMO
}
1539if = {
1540limit = {
1540current_year < 1375
}
1541create_character = {
1542first_name = name_gui
1543dynasty = scope:target_dynasty
1544birth_date = 1320
1545culture = culture:jilu_culture
1546religion = religion:sanjiao
1548adm = 45
1549dip = 45
1550mil = 45
1551script = cmo_gui_mao
1552save_scope_as = target_character
}
}
1555else = {
1556create_character = {
1557dynasty = scope:target_dynasty
1558age = 30
1559culture = culture:jilu_culture
1560religion = religion:sanjiao
1562adm = 45
1563dip = 45
1564mil = 45
1565script = cmo_gui_mao
1566save_scope_as = target_character
}
}
}

选项

A无他,癣疥之患。
1572tag = CMO
1572accepted_culture = culture:jilu_culture
}
1573c:CMO = {
1573value = -100
}
}
BTarget Country之天命将何去何从,吾欲从之……
1578high_risk_option = yes
1579trigger = {
1579hidden_trigger = {
1579is_ai = no
}
}
1580tag = CMO
1580accepted_culture = culture:jilu_culture
}
1581scope:target_country = {
1581value = -100
}
}
1582country = scope:target_country
}
1583hidden_effect = {
}
1584change_player = scope:target_country
1585hidden_effect = {
1586scope:target_country = {
1586trigger_event_non_silently = {
1586days = 1
}
}
}
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