事件本版本变更

Target Country军勤王

red_turban_rebellions.14in_game/events/situations/red_turban_rebellions.txt:2120
… 军勤王

Country之国祚虽如狂澜之既倒,但非无人可扶大厦于将倾。一名尽职的武将Target Character,已经提议在Target Location设立Target Country割据政权,愿倾尽全力抵御红巾军的威胁,唯待Ruler Title一声令下。

需要东莞国家immediate, option 1, option 3, trigger粤海文化immediate, option 1, option 3三教宗教immediate

事件链

每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。

  1. Target Country军叛乱
  2. 抗中华义军
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  3. 围剿Target Character
    ↳ 选项A“汝辈伪朝,[Country Adjective]师移之!” · 20–60天后
  4. Target Character的末路
    ↳ 选项A“[Target Character]将坚守至最后一息!” · 3–7天后
  5. Target Location的扫荡
    ↳ 选项A“[Target Character]将坚守至最后一息!” · 3–7天后
  6. Target Culture人叛乱
  7. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  8. 红巾军入侵Target Country
    ↳ 选项A“必令[his/her]头悬都门……” · 10–30天后
  9. Target Country军叛乱
  10. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  11. Target Country军叛乱
  12. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  13. Target Country军崛起
    ↳ 选项A“军合力不齐,踌躇而雁行……” · 2天后
  14. Target Country军叛乱
  15. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  16. Target Country军叛乱
  17. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  18. Target Country军叛乱
  19. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  20. Target Country军叛乱
  21. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  22. Target Character反戈一击
    ↳ 选项A“这有望助我们戡平叛乱……” · 1天后
  23. Target Country军叛乱
  24. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  25. Target Country军崛起
  26. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  27. 在Target Character的治下
    ↳ 任意选项之后 · 30–60天后
  28. Cgu Zixing Guo溘然长逝
    ↳ 任意选项之后 · 45–90天后
  29. Cgu Zixing Guo溘然长逝
    ↳ 选项A“唯望[Target Character]以力量和智慧带领我们走下去。” · 立即
  30. Target Country军勤王
  31. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  32. Target Country军勤王
  33. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  34. Target Country军勤王
  35. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  36. Target Country军勤王
  37. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  38. Target Country军勤王
  39. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后

定义in_game/events/situations/red_turban_rebellions.txt:2120

2121type = country_event
2122category = situation_event
2123title = red_turban_rebellions.release_loyalist.title Target Country军勤王
2124desc = red_turban_rebellions.release_loyalist.desc Country之国祚虽如狂澜之既倒,但非无人可扶大厦于将倾。一名尽职的武将Target Character,已经提议在Target Location设立Target Country割据政权,愿倾尽全力抵御红巾军的威胁,唯待Ruler Title一声令下。
2125outcome = neutral
2126illustration_tags = {
212710 = armed
212810 = exterior
}
2130major = yes
2131major_trigger = {
2132rtr_can_see_the_situation = yes
}
2134trigger = {
2136tag = CDN
2137location = dongguan
}
}
2140immediate = {
2142dynasty:rtr_dongguan_he_dynasty = {
2142save_scope_as = target_dynasty
}
2143location = dongguan
2143tag = CDN
}
2144province = panyu_province
2144tag = CDN
}
2145province = guangzhou_province
2145tag = CDN
}
2146province = huizhou_guangdong_province
2146tag = CDN
}
2147province = zhaoqing_province
2147tag = CDN
}
2148province = xinhui_province
2148tag = CDN
}
2149province = nanen_province
2149tag = CDN
}
2150province = deqing_province
2150tag = CDN
}
2151province = gaozhou_province
2151tag = CDN
}
2152province = huazhou_province
2152tag = CDN
}
2153province = leizhou_province
2153tag = CDN
}
2154if = {
2155limit = {
2155current_year < 1375
}
2156create_character = {
2157first_name = name_zhen
2158dynasty = scope:target_dynasty
2159birth_date = 1321
2161religion = religion:sanjiao
2163adm = 60
2164dip = 60
2165mil = 60
2166script = cdn_zhen_he
2167save_scope_as = target_character
}
}
2170else = {
2171create_character = {
2172dynasty = scope:target_dynasty
2173age = 34
2175religion = religion:sanjiao
2177adm = 60
2178dip = 60
2179mil = 60
2180script = cdn_zhen_he
2181save_scope_as = target_character
}
}
}

选项

A准其独断,以建其功。
2188historical_option = yes
2189tag = CDN
2189accepted_culture = culture:kejia_culture
}
2190c:CDN = {
}
B寸土不可失,纵使予忠良!
2194add_stability = stability_mild_bonus (7)
2195remove_variable = rtr_release_tag_CDN
CTarget Country之天命将何去何从,吾欲从之……
2199high_risk_option = yes
2200trigger = {
2200hidden_trigger = {
2200is_ai = no
}
}
2201tag = CDN
2201accepted_culture = culture:kejia_culture
}
2202c:CDN = {
}
2203hidden_effect = {
}
2204change_player = scope:target_country
2205hidden_effect = {
2206scope:target_country = {
2206trigger_event_non_silently = {
2206days = 1
}
}
}
© 2026 Soft Santa Cruz, S.L.U.。保留所有权利。非官方粉丝项目,与Paradox Interactive无关。游戏内容 © Paradox Interactive。 关于 · 隐私 · 法律声明