事件本版本变更

Target Country军叛乱

red_turban_rebellions.10in_game/events/situations/red_turban_rebellions.txt:1592
… 军叛乱

在Che Youliang Chen背叛寿 辉后,汉已成为称霸一方的割据政权,威胁着中华。然而,不是所有人都在Che Youliang Chen面前屈膝。

Target Character拒绝承认汉是红巾军的强大领袖。Target Character于Target Location自立为Target Country,加入到与汉和中华的冲突中。

尽管如此,他们仍然将中华视为最大的死敌,因此Target Country依然反抗中华 Culture人的统治。

需要汉国家option 1, option 2, option 3夏国家immediate, option 1, option 2, option 3, trigger蜀文化immediate, option 1, option 2, option 3三教宗教immediate

事件链

每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。

  1. Target Country军叛乱
  2. 抗中华义军
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  3. 围剿Target Character
    ↳ 选项A“汝辈伪朝,[Country Adjective]师移之!” · 20–60天后
  4. Target Character的末路
    ↳ 选项A“[Target Character]将坚守至最后一息!” · 3–7天后
  5. Target Location的扫荡
    ↳ 选项A“[Target Character]将坚守至最后一息!” · 3–7天后
  6. Target Culture人叛乱
  7. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  8. 红巾军入侵Target Country
    ↳ 选项A“必令[his/her]头悬都门……” · 10–30天后
  9. Target Country军叛乱
  10. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  11. Target Country军叛乱
  12. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  13. Target Country军崛起
    ↳ 选项A“军合力不齐,踌躇而雁行……” · 2天后
  14. Target Country军叛乱
  15. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  16. Target Country军叛乱
  17. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  18. Target Country军叛乱
  19. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  20. Target Country军叛乱
  21. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  22. Target Character反戈一击
    ↳ 选项A“这有望助我们戡平叛乱……” · 1天后
  23. Target Country军叛乱
  24. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  25. Target Country军崛起
  26. 抗中华义军 (见上文)
    ↳ 选项B“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  27. 在Target Character的治下
    ↳ 任意选项之后 · 30–60天后
  28. Cgu Zixing Guo溘然长逝
    ↳ 任意选项之后 · 45–90天后
  29. Cgu Zixing Guo溘然长逝
    ↳ 选项A“唯望[Target Character]以力量和智慧带领我们走下去。” · 立即
  30. Target Country军勤王
  31. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  32. Target Country军勤王
  33. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  34. Target Country军勤王
  35. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  36. Target Country军勤王
  37. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后
  38. Target Country军勤王
  39. 抗中华义军 (见上文)
    ↳ 选项C“[Target Country]之天命将何去何从,吾欲从之……” · 1天后

定义in_game/events/situations/red_turban_rebellions.txt:1592

1593type = country_event
1594category = situation_event
1595title = red_turban_rebellions.release_tag.title Target Country军叛乱
1596desc = {
1597first_valid = {
1598triggered_desc = {
1599trigger = {
1599country_exists = c:CHE
}
1600desc = red_turban_rebellions.10.desc 在Che Youliang Chen背叛寿 辉后,汉已成为称霸一方的割据政权,威胁着中华。然而,不是所有人都在Che Youliang Chen面前屈膝。

Target Character拒绝承认汉是红巾军的强大领袖。Target Character于Target Location自立为Target Country,加入到与汉和中华的冲突中。

尽管如此,他们仍然将中华视为最大的死敌,因此Target Country依然反抗中华 Culture人的统治。
}
1602triggered_desc = {
1603trigger = {
1603NOT = {
1603country_exists = c:CHE
}
}
1604desc = red_turban_rebellions.10.desc.fallback 在Che Youliang Chen背叛寿 辉后,其所建立的陈汉政权虽一度割据称雄,成为中华王朝的心腹之患,但在中华军盛怒之师的打击下,这股势力终究如昙花一现,迅速土崩瓦解。

目睹中华 Culture铁骑的暴行后,Target Character毅然集结旧部,宣布建立明Target Country割据政权,公开与his/her的昔日主君决裂。
}
}
}
1608outcome = neutral
1609illustration_tags = {
161010 = armed
161110 = exterior
}
1613major = yes
1614major_trigger = {
1615rtr_can_see_the_situation = yes
}
1617trigger = {
1619tag = CXI
1620location = baxian
}
1622exists = character:che_youliang_chen
1623exists = character:ctw_shouhui_xu
}
1625immediate = {
1627dynasty:rtr_xia_ming_dynasty = {
1627save_scope_as = target_dynasty
}
1628location = baxian
1628tag = CXI
}
1629province = fuzhou_sichuan_province
1629tag = CXI
}
1630province = zhongzhou_province
1630tag = CXI
}
1631province = guangan_province
1631tag = CXI
}
1632province = shunqing_province
1632tag = CXI
}
1633province = baoning_province
1633tag = CXI
}
1634province = guangyuan_province
1634tag = CXI
}
1635province = jianzhou_province
1635tag = CXI
}
1636province = tongchuan_province
1636tag = CXI
}
1637province = suining_province
1637tag = CXI
}
1638province = hezhou_sichuan_province
1638tag = CXI
}
1639province = changzhou_sichuan_province
1639tag = CXI
}
1640province = luzhou_sichuan_province
1640tag = CXI
}
1641province = xuzhou_sichuan_province
1641tag = CXI
}
1642province = jiading_province
1642tag = CXI
}
1643province = jianzhou_west_province
1643tag = CXI
}
1644province = chengdu_province
1644tag = CXI
}
1645province = meizhou_province
1645tag = CXI
}
1646province = qiongzhou_sichuan_province
1646tag = CXI
}
1647province = pengzhou_province
1647tag = CXI
}
1648province = hanzhou_province
1648tag = CXI
}
1649if = {
1650limit = {
1651current_year > 1350
1652current_year < 1385
}
1654create_character = {
1655first_name = name_yu4.name_zhen12
1656dynasty = scope:target_dynasty
1657birth_date = 1328.10.2
1658culture = culture:shu_culture
1659religion = religion:sanjiao
1661adm = 60
1662dip = 60
1663mil = 60
1664script = cxi_yuzhen_ming
1665save_scope_as = target_character
}
}
1668else = {
1669create_character = {
1670dynasty = scope:target_dynasty
1671age = 34
1672culture = culture:shu_culture
1673religion = religion:sanjiao
1675adm = 60
1676dip = 60
1677mil = 60
1678script = cxi_yuzhen_ming
1679save_scope_as = target_character
}
}
1682character:che_youliang_chen = {
1682save_scope_as = che_youliang_chen
}
}

选项

A这有望助我们戡平叛乱……
1686trigger = {
1686country_exists = c:CHE
}
1687tag = CXI
1687culture = culture:shu_culture
1687accepted_culture = culture:tujia_culture
}
1688c:CXI = {
1688value = -100
}
}
1690hidden_effect = {
1691c:CHE = {
1691trigger_event_non_silently = {
1691days = 1
}
}
}
B无耻刁民!
1696trigger = {
1696NOT = {
1696country_exists = c:CHE
}
}
1697tag = CXI
1697culture = culture:shu_culture
1697accepted_culture = culture:tujia_culture
}
1698c:CXI = {
1698value = -100
}
}
CTarget Country之天命将何去何从,吾欲从之……
1703high_risk_option = yes
1704trigger = {
1704hidden_trigger = {
1704is_ai = no
}
}
1705tag = CXI
1705culture = culture:shu_culture
1705accepted_culture = culture:tujia_culture
}
1706scope:target_country = {
1706value = -100
}
}
1707country = scope:target_country
}
1708hidden_effect = {
}
1709change_player = scope:target_country
1710hidden_effect = {
1711scope:target_country = {
1711trigger_event_non_silently = {
1711days = 1
}
}
}
1713if = {
1714limit = {
1714country_exists = c:CHE
}
1715hidden_effect = {
1716c:CHE = {
1716trigger_event_non_silently = {
1716days = 1
}
}
}
}
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