事件本版本变更

Target Character

flavor_dan_corfitz_ulfeldt.1in_game/events/DHE/flavor_dan_corfitz_ulfeldt.txt:3
…

在帕多瓦完成学业后,Target Character返回Country,并很快觐见了我们善良的Target Ruler。他希望为Flavor Rank服务,并许诺能做出突出贡献。

此外,他还开始追求Ruler Title的女儿Target Princess,承诺很快就结婚。

需要丹麦国家dynamic historical event.tag丹麦文化immediate天主教宗教immediate

事件链

每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。

  1. Target Character
  2. Target Character持续增长的影响力
    ↳ 事件发生时立即 · 50–60个月后
  3. Target Character提议献出财富
    ↳ 选项B“够了,[he/she]就是[Country]之敌!” · 12–24个月后
  4. Target Character正成为麻烦
    ↳ 选项A“确实是个惊喜,而且喜更多。” · 36–60个月后
  5. Target Character抵达并提出提议
    ↳ 选项B“够了,[he/she]就是[Country]之敌!” · 立即
  6. Target Character阴谋的终结
    ↳ 选项B“我们不能相信这样一条毒蛇。” · 立即
  7. Target Character的洞悉
  8. Target Character正成为麻烦 (见上文)
    ↳ 事件发生时立即 · 36–60个月后

4type = country_event
5title = flavor_dan_corfitz_ulfeldt.1.title Target Character
6desc = {
7first_valid = {
8triggered_desc = {
9trigger = {
10ruler = {
11any_child = {
12is_female = yes
13is_adult = yes
14age_in_years <= 40
15is_married = no
}
}
}
19desc = flavor_dan_corfitz_ulfeldt.1.marriage.desc 在帕多瓦完成学业后,Target Character返回Country,并很快觐见了我们善良的Target Ruler。他希望为Flavor Rank服务,并许诺能做出突出贡献。

此外,他还开始追求Ruler Title的女儿Target Princess,承诺很快就结婚。
}
21desc = flavor_dan_corfitz_ulfeldt.1.desc 在帕多瓦完成学业后,Target Character返回Country,并很快觐见了我们善良的Target Ruler。他希望为Flavor Rank服务,并许诺能做出突出贡献。
}
}
24outcome = neutral
26fire_only_once = yes
28dynamic_historical_event = {
29tag = DAN
30from = 1635.1.1
31to = 1640.1.1
32monthly_chance = 10
}
35trigger = {
36exists = ruler
}
39illustration_tags = {
4010 = happy
4110 = interior
}
44immediate = {
46create_character = {
47first_name = name_cornificius
48last_name = ulfeldt
49birth_date = 1606.7.10
50birth_location = location:assens 阿森斯
51adm = 73
52dip = 61
53mil = 48
54culture = culture:danish
55religion = religion:catholic
57script = corfitz_ulfeldt_script
58save_scope_as = target_character
}
61ruler = {
62save_scope_as = target_ruler
63random_child = {
64limit = {
65is_female = yes
66is_adult = yes
67age_in_years <= 40
68is_married = no
}
70save_scope_as = target_princess
}
}
73trigger_event_silently = {
75months = {
50
60
}
}
}

81historical_option = yes
82trigger = {
83ruler = {
84any_child = {
85is_female = yes
86is_adult = yes
87age_in_years <= 40
88is_married = no
}
}
}
92scope:target_character = {
92marry_character = scope:target_princess
}
93add_legitimacy = legitimacy_weak_bonus (5)
98add_prestige = prestige_weak_bonus (5)
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