拜占庭继承危机
灾难本版本变更

拜占庭继承危机

byzantine_succession_crisisin_game/common/disasters/byzantine_succession_crisis.txt:1

阴险的觊觎者与权倾朝野的幕后黑手正密谋颠覆拜占庭统治王朝。宫廷动荡不安,手握兵权的将领与外部势力竞相插手,试图操纵乱局走向。我们在巴尔干地区的影响力日益衰退,使得罗马帝国最后法统堡垒的未来充满巨大变数。

需要拜占庭国家can start凤凰的命运灾难can start君主国政体can start密谋叛乱静态修正on endbyz_mariners_guild_rose_up变量on monthlybyz_nobles_refused_paying_taxes变量on monthlybyz_nobles_supports_pretender_variable变量on monthlyhad_parliament_event_variable变量on monthlyrecently_demanded_aid_variable变量on monthlysuccession_crisis_pretender_variable变量on end

修正

定义in_game/common/disasters/byzantine_succession_crisis.txt:1

2content_priority = 800
3image = "gfx/interface/illustrations/disaster/byzantine_succession_crisis.dds"
5monthly_spawn_chance = monthly_spawn_chance_very_high (0.05)
7fire_only_once = yes
9can_start = {
10tag = BYZ
11num_provinces > 2
12OR = {
13has_any_active_disaster = no
14any_active_disaster = {
}
}
16government_type = government_type:monarchy
17trigger_if = {
18limit = {
19tag = BYZ
20OR = {
21has_heir = no
22has_regent = yes
23heir ?= {
23total_abilities < 150
}
}
}
26custom_tooltip = no_heir_or_regent_or_bad_heir_tt 由于处于摄政、继承人软弱或缺失,这一灾难的爆发条件降低了
27stability < 50
28legitimacy < 80
}
30trigger_else = {
31stability < 35
32legitimacy < 70
}
}
47on_start = {
49trigger_event_non_silently = succession_crisis.1
}
51on_end = {
52every_character = {
53limit = {
53has_character_modifier = plotting_rebellion_modifier
}
54remove_character_modifier = plotting_rebellion_modifier
}
57remove_variable = pretender_rebel_character
59add_legitimacy = legitimacy_extreme_bonus (20)
60if = {
}
64trigger_event_non_silently = succession_crisis.100
}
67on_monthly = {
68random_list = {
6929 = {
69custom_tooltip = an_event_occurs_tt 将触发一项与灾难相关的事件
}
7071 = {
70custom_tooltip = no_event_occurs_tt 无事件发生
}
}
72hidden_effect = {
73random_list = {
7480 = {
}
752 = {
75trigger_event_silently = succession_crisis.2
}
762 = {
76trigger_event_silently = succession_crisis.3
}
772 = {
77trigger_event_silently = succession_crisis.4
}
782 = {
78trigger = {
78NOT = {
}
}
78trigger_event_silently = succession_crisis.5
}
792 = {
79trigger_event_silently = byzantine_succ_crisis.1
}
802 = {
80trigger = {
80NOT = {
}
}
80trigger_event_silently = byzantine_succ_crisis.2
}
812 = {
81trigger = {
81NOT = {
}
}
81trigger_event_silently = byzantine_succ_crisis.3
}
822 = {
82trigger = {
82NOT = {
}
}
82trigger_event_silently = byzantine_succ_crisis.4
}
832 = {
83trigger_event_silently = byzantine_succ_crisis.5
}
842 = {
84trigger_event_silently = byzantine_succ_crisis.6
}
852 = {
85trigger = {
85NOT = {
}
}
85trigger_event_silently = byzantine_succ_crisis.7
}
862 = {
86trigger_event_silently = byzantine_succ_crisis.8
}
872 = {
87trigger_event_silently = byzantine_succ_crisis.9
}
882 = {
88trigger_event_silently = byzantine_succ_crisis.10
}
892 = {
89trigger_event_silently = byzantine_succ_crisis.11
}
902 = {
90c:TUR = {
90trigger_event_silently = byzantine_succ_crisis.14
}
}
}
}
}
© 2026 Soft Santa Cruz, S.L.U.。保留所有权利。非官方粉丝项目,与Paradox Interactive无关。游戏内容 © Paradox Interactive。 关于 · 隐私 · 法律声明