War Party
Unit Type

War Party

a_war_party
War Party

A War Party is a swift raiding force drawn from warrior society traditions across North America. Trained from childhood in hunting and warfare, they carry bows, war clubs, and tomahawks, excelling at ambushes and hit-and-run raids.

Cost
Construction goods
Maintenance goods
Price to build by name
Price to reinforce by name
Maintenance price by name

StatValuevs Age of Renaissance Light Infantry
Maximum Strength1,000
Combat Power1
Strength Damage Done−10%
Morale Damage Taken10%
Damage Taken100%
Initiative5
Combat Speed3
Frontage1
Flanking Ability1.1
Secure Flanks5%
Movement Speed2.5
Unit Weight1
Food Storage5
Daily Food Consumption0.33

Same stats as the template.

Built on Age of Renaissance Light Infantry

10 units, with what each changes from the template.

Standard units
CrossbowmenRegular
HandgonnersRegular+10%+10%−10%−4−1.5−0.1−0.5
Peasant LevyLevy75%
Special units
Eagle WarriorsRegular
Genoese CrossbowmenRegular+10%−10%+2
CheirosiphōnesRegular+20%+10%−0.5
Reformed AlmogavarsLevy75%+20%+0.05
Late Karambit WarriorsRegular+2+3
LongbowmenLevy75%+10%+2
War PartyRegular

Country potential
Exact conditions

Requires 2

Government Types
Modifier Types

Belongs to 2

Unit Categories

References 7

Prices
Goods Demands

Mentioned in 2

Buildings
Scripting 3

Uses 2

References 1

is_special = yes
upgrades_to = a_early_arquebusiers
construction_demand = a_warriors_construction
maintenance_demand = a_warriors_maintenance
buildable = yes
location_potential = {
}

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