Handgonners
Unit Type

Handgonners

a_handgonners
Handgonners

Handgonners wield a new type of gunpowder-filled weapon that fires deadly lead shells, wreaking havoc on enemy lines, though they need to be fully protected as their handgonnes are very slow to reload.

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Price to build by name
Price to reinforce by name
Maintenance price by name

StatValuevs Age of Renaissance Light Infantry
Maximum Strength1,000
Combat Power1
Morale Damage Done10%+10%
Strength Damage Done0%+10%
Morale Damage Taken0%−10%
Damage Taken100%
Initiative1−4
Combat Speed1.5−1.5
Frontage1
Flanking Ability1−0.1
Secure Flanks5%
Movement Speed2−0.5
Unit Weight1
Food Storage5
Daily Food Consumption0.33

Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.

Built on Age of Renaissance Light Infantry

10 units, with what each changes from the template.

Standard units
CrossbowmenRegular
HandgonnersRegular+10%+10%−10%−4−1.5−0.1−0.5
Peasant LevyLevy75%
Special units
Eagle WarriorsRegular
Genoese CrossbowmenRegular+10%−10%+2
CheirosiphōnesRegular+20%+10%−0.5
Reformed AlmogavarsLevy75%+20%+0.05
Late Karambit WarriorsRegular+2+3
LongbowmenLevy75%+10%+2
War PartyRegular

Belongs to 2

Unit Categories

References 9

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Prices
Goods Demands

Unlocked by 1

Scripting 9

References 9

Game Concepts
Graphics Tags

build_time_modifier = 0.25
maintenance_demand = infantry_maintenance
construction_demand = infantry_construction
upgrades_to = a_early_arquebusiers

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