
Unit Type
Handgonners

Handgonners wield a new type of gunpowder-filled weapon that fires deadly lead shells, wreaking havoc on enemy lines, though they need to be fully protected as their handgonnes are very slow to reload.
| Stat | Value | vs Age of Renaissance Light Infantry |
|---|---|---|
Maximum Strength | 1,000 | |
Combat Power | 1 | |
Morale Damage Done | 10% | +10% |
Strength Damage Done | 0% | +10% |
Morale Damage Taken | 0% | −10% |
Damage Taken | 100% | |
Initiative | 1 | −4 |
Combat Speed | 1.5 | −1.5 |
Frontage | 1 | |
Flanking Ability | 1 | −0.1 |
Secure Flanks | 5% | |
Movement Speed | 2 | −0.5 |
Unit Weight | 1 | |
Food Storage | 5 | |
Daily Food Consumption | 0.33 |
Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.
Built on
Age of Renaissance Light Infantry
10 units, with what each changes from the template.
This impacts how effective will a Regiment of Levies perform in Combat compared to a Regular Regiment. Against regulars, a land levy fights at 75% before its country's levy combat efficiency: it deals ×0.75 damage and takes ×1.33. Every levy regiment also has: | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Standard units | |||||||||
Crossbowmen | Regular | ||||||||
Handgonners | Regular | +10% | +10% | −10% | −4 | −1.5 | −0.1 | −0.5 | |
Peasant Levy | Levy | 75% | |||||||
| Special units | |||||||||
Eagle Warriors | Regular | ||||||||
Genoese Crossbowmen | Regular | +10% | −10% | +2 | |||||
Cheirosiphōnes | Regular | +20% | +10% | −0.5 | |||||
Reformed Almogavars | Levy | 75% | +20% | +0.05 | |||||
Late Karambit Warriors | Regular | +2 | +3 | ||||||
Longbowmen | Levy | 75% | +10% | +2 | |||||
War Party | Regular | ||||||||
Belongs to 2
Ages
RenaissanceAge
Unit Categories
Light InfantryCategory
References 9
Prices
- Light Infantry Build Costby namePrice to build
- Light Infantry Maintenance Costby nameMaintenance price
- Light Infantry Reinforcement Costby namePrice to reinforce
Goods Demands
- Infantry ConstructionConstruction goods
- Infantry MaintenanceMaintenance goods
Unit Types
Age of Renaissance Light InfantrySame as
Early ArquebusiersUpgrades to
Unlocked by 1
HandgonnersRenaissanceUnlock unit
Scripting 9
References 9
Game Concepts
Combat SpeedCombat speed
Flanking AbilityFlanking ability
InitiativeInitiative
Morale Damage DoneMorale damage done
Morale Damage TakenMorale damage taken
Movement SpeedMovement speed
Strength Damage DoneStrength damage done
Graphics Tags
- medium_tagGfx tags
- musket_tagGfx tags
build_time_modifier = 0.25


















