Imperial Legionaries
Unit Type

Imperial Legionaries

a_legionaries_6
Imperial Legionaries

These Imperial Legionaries stand at the apex of centuries of military evolution. Masters of equipment and doctrine alike, they serve the lifeguard whose presence alone can steady wavering lines.

Unlocked by
Potential
Cost
Construction goods
Maintenance goods
Price to build by name
Price to reinforce by name
Maintenance price by name

StatValuevs Age of Revolutions Heavy Infantry
Maximum Strength3,000
Combat Power3
Morale Damage Taken−10%−10%
Strength Damage Taken−10%−10%
Damage Taken100%
Initiative0.5−0.5
Combat Speed1−1
Frontage1
Flanking Ability1
Secure Flanks5%
Movement Speed2
Unit Weight1
Food Storage5
Daily Food Consumption0.33

Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.

Built on Age of Revolutions Heavy Infantry

9 units, with what each changes from the template.

Standard units
FusiliersRegular
Special units
GrenadiersRegular+20%+10%
GurkhaRegular−15%−0.25
JazāyerchiRegular+20%+0.2
Imperial LegionariesRegular−10%−10%−0.5−1
RedcoatsRegular−10%
Ç̌äwa ColumnsRegular−10%−0.5+10%+10%−50%−50%−50%
Janissary ColumnsRegular−10%−10%
Imperial Varangian GuardRegular+100+20%+20%+10%+15%

Country potential
Exact conditions

Requires 2

Formable Countries
  • RomeCountry potential
DLCs

Belongs to 3

Unit Categories
Unit Families

References 7

Pop Types
Prices
Goods Demands

Required by 2

Events
Achievements

Unlocked by 1

Referenced by 1

Scripting 7

References 7

Game Concepts
Graphics Tags

family = legionaries
initiative = -0.5
buildable = yes
country_potential = {
has_societal_value = societal_value_type:latinization_vs_hellenization
has_or_had_tag = ROM
}
location_potential = {
}

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