Fusiliers
Unit Type

Fusiliers

a_fusiliers
Fusiliers

Fusiliers are the backbone of our armies, armed with a modern ranged rifle and a bayonet that can be attached to it and enables the possibility of massed charges into enemy ranks.

Unlocked by
Cost
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Price to build by name
Price to reinforce by name
Maintenance price by name

StatValuevs Age of Revolutions Heavy Infantry
Maximum Strength3,000
Combat Power3
Damage Taken100%
Initiative1
Combat Speed2
Frontage1
Flanking Ability1
Secure Flanks5%
Movement Speed2
Unit Weight1
Food Storage5
Daily Food Consumption0.33

Same stats as the template.

Built on Age of Revolutions Heavy Infantry

9 units, with what each changes from the template.

Standard units
FusiliersRegular
Special units
GrenadiersRegular+20%+10%
GurkhaRegular−15%−0.25
JazāyerchiRegular+20%+0.2
Imperial LegionariesRegular−10%−10%−0.5−1
RedcoatsRegular−10%
Ç̌äwa ColumnsRegular−10%−0.5+10%+10%−50%−50%−50%
Janissary ColumnsRegular−10%−10%
Imperial Varangian GuardRegular+100+20%+20%+10%+15%

Belongs to 2

Unit Categories

References 7

Pop Types
Prices
Goods Demands

Unlocked by 1

Referenced by 5

Unit Types
Scripting 2

References 2

mercenaries_per_location = {
pop_type = laborers
multiply = 0.1
}
maintenance_demand = heavy_infantry_maintenance
construction_demand = heavy_infantry_construction
gfx_tags = { musket_tag medium_tag }

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