Lanzas de Castilla
Unit Type

Lanzas de Castilla

a_lanzas_de_castilla
Lanzas de Castilla

Inspired by the Moorish jinete, the Lanzas de Castilla ride lighter than a knightly lance but fight heavier than a skirmisher, closing to break a formation where a true light horseman would only harass and withdraw.

Unlocked by
Potential
Cost
Construction goods
Maintenance goods
Price to build by name
Price to reinforce by name
Maintenance price by name

StatValuevs Age of Discovery Heavy Cavalry
Maximum Strength600
Combat Power2.6
Morale Damage Taken−15%−15%
Strength Damage Taken−12.5%−12.5%
Damage Taken30%
Initiative3+1
Combat Speed5
Frontage1
Flanking Ability1.6
Secure Flanks0%
Movement Speed2.5
Unit Weight1
Attrition Loss0.25
Food Storage10
Daily Food Consumption1.32
Damage by terrain
Jungle−10%
Mountains−10%
River−10%
Wetlands−10%
Movement by terrain
Jungle10%
Mountains10%
Wetlands10%

Where the unit differs from the template: its category's stats and what it copies included. A terrain block replaces the template's.

Built on Age of Discovery Heavy Cavalry

6 units, with what each changes from the template.

Standard units
CavaliersLevy75%−25%−25%+10%+10%+10%+10%
LancersRegular
Special units
Reformed CataphractsRegular+33%−25%−0.25−10%+10%−5%+10%
Lamellar Camelrya_heavy_camelry_3Regular+5%+0.2+10%+15%+10%+10%+10%+10%+50%−50%−75%+15%−10%−10%
Lamellar Camelrya_heavy_camelry_levy_3Levy75%+5%+0.2+10%+15%+10%+10%+10%+10%+50%−50%−75%+15%−10%−10%
Lanzas de CastillaRegular−15%−12.5%+1

Location potential
At least one of
↗
Exact conditions

Belongs to 2

Ages
Unit Categories

References 7

Prices
Goods Demands

Unlocked by 1

Scripting 6

Uses 1

References 4

Game Concepts
Graphics Tags

Required by 1

is_special = yes
upgrades_to = a_heavy_lancers
buildable = yes
maintenance_demand = cavalry_maintenance
construction_demand = cavalry_construction
location_potential = {
}
gfx_tags = { medium_tag }

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