Hunters
Unit Type

Hunters

a_hunters
Hunters

Hunters are light infantry designed to attack enemy formations from long range as they approach, attempting to disorganize them and make their own firepower much less effective.

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StatValuevs Age of Absolutism Light Infantry
Maximum Strength2,500
Combat Power2.25
Strength Damage Done−10%
Morale Damage Taken10%
Damage Taken100%
Initiative5
Combat Speed3
Frontage1
Flanking Ability1.1
Secure Flanks5%
Movement Speed2.5
Unit Weight1
Food Storage5
Daily Food Consumption0.33

Same stats as the template.

Built on Age of Absolutism Light Infantry

6 units, with what each changes from the template.

Standard units
HuntersRegular
MilitiamenLevy75%
Special units
Bavarian JägerRegular+2+15%+15%−15%−15%
HajdukRegular+10%+2+15%+10%+15%+15%+10%+15%
Late PaikLevy75%−10%+2−0.3
Late Paik InfantryRegular−10%+2

Belongs to 2

Ages
Unit Categories

References 8

Pop Types
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Unlocked by 1

Referenced by 3

Scripting 2

References 2

upgrades_to = a_sharpshooters
mercenaries_per_location = {
pop_type = peasants
multiply = 0.05
}
gfx_tags = { rifle_tag medium_tag }
color = unit_rifle_green

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