Militiamen
Unit Type

Militiamen

a_militiamen
Militiamen

The generalization of muskets as the main firearms during the 17th century allows local Militiamen units to be deployed as reserve and support units for the main armies on the battlefield.

Cost
Construction goods
Maintenance goods
Price to build by name
Price to reinforce by name
Maintenance price by name

StatValuevs Age of Absolutism Light Infantry
Maximum Strength2,500
Combat Power2.25
Strength Damage Done−10%
Morale Damage Taken10%
Damage Taken100%
Initiative5
Combat Speed3
Frontage1
Flanking Ability1.1
Secure Flanks5%
Movement Speed2.5
Unit Weight1
Food Storage5
Daily Food Consumption0.33

Same stats as the template.

Built on Age of Absolutism Light Infantry

6 units, with what each changes from the template.

Standard units
HuntersRegular
MilitiamenLevy75%
Special units
Bavarian JägerRegular+2+15%+15%−15%−15%
HajdukRegular+10%+2+15%+10%+15%+15%+10%+15%
Late PaikLevy75%−10%+2−0.3
Late Paik InfantryRegular−10%+2

Belongs to 2

Ages
Unit Categories

References 6

Prices
Goods Demands

Members 1

Scripting 2

References 2

buildable = no
levy = yes
gfx_tags = { musket_tag light_tag }

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