Diplomatic RelationChanged this version

Supporting Heir

support_heir

Upon creation, a Character of the state will be sent to the target Country and makes them into a valid Heir for their Succession Law.

Visible
Actor
Does NOT have an Succession Law which can select supported Heir from foreign powers
↗
Offer visible
Recipient
Has an Succession Law which can select supported Heir from foreign powers
↗
Offer enabled
Actor
  • At least one of
  • Ruler or heir if regentIs part of a Dynasty
Request visible
Never (always = no)
Break visible
Never (always = no)
Target
Select a member of the Dynasty to support as heir (Character)
Will expire trigger
Exact conditions

If
  • Recipient exists
  • Target exists
Then
  • Target
  • Recipient
    Add to variable list
    • Name: supported_heirs
    • Target: Target
  • Target becomes an available Heir to the Recipient
    Create relation: First: Actor · Second: Recipient · Supporting Heir
Otherwise
A free Character from our Dynasty will be sent to the target country, making them available to become an Heir to them
Exact script
Recipient
Every in listwhere
  • Variable: supported_heirs
  • If
    • Is Alive
    • Is NOT ruler
    ThenMoves to the Actor
  • Remove variable: home_country
  • Remove variable: favored_in_country
  • Recipient
    Remove list variable
    • Name: supported_heirs
    • Target: Previous
Exact script
Second
Every in listwhere
  • Variable: supported_heirs
  • If
    • Is Alive
    • Is NOT ruler
    ThenMoves to the First
  • Remove variable: home_country
  • Remove variable: favored_in_country
  • Second
    Remove list variable
    • Name: supported_heirs
    • Target: Previous
Exact script

Requires 3

Government Types
Modifier Types

Grants 3

Removed by 1

Scripting 14

Requires 1

Grants 2

Removes 2

Uses 2

References 1

Mentions 4

Game Concepts

AI weighting 2

Modifier Types
Variables

type = diplomacy
relation_type = oneway
break_on_war = yes
receiving_color = rgb { 60 120 0 }
giving_color = rgb { 40 100 0 }
relation_type_for_ai = friendly
uses_diplo_capacity = giving
diplomatic_capacity_cost = support_heir_upkeep_cost
category = {
offer = CATEGORY_INFLUENCE_ACTIONS
cancellation = CATEGORY_HOSTILE_ACTIONS
break = CATEGORY_HOSTILE_ACTIONS
request = CATEGORY_FRIENDLY_ACTIONS
}

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